mirror of
https://github.com/id-Software/DOOM-IOS2.git
synced 2026-03-20 00:49:30 +01:00
Initial Commit
This commit is contained in:
468
DoomClassic/code/iphone/MissionMenuViewController.mm
Executable file
468
DoomClassic/code/iphone/MissionMenuViewController.mm
Executable file
@@ -0,0 +1,468 @@
|
||||
/*
|
||||
|
||||
Copyright (C) 2009-2011 id Software LLC, a ZeniMax Media company.
|
||||
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
*/
|
||||
|
||||
#import "MissionMenuViewController.h"
|
||||
#include "doomiphone.h"
|
||||
#include "iphone_delegate.h"
|
||||
|
||||
/*
|
||||
================================================================================================
|
||||
Doom_MissionMenuViewController
|
||||
|
||||
================================================================================================
|
||||
*/
|
||||
@implementation Doom_MissionMenuViewController
|
||||
|
||||
/*
|
||||
========================
|
||||
Doom_MissionMenuViewController::initWithNibName
|
||||
========================
|
||||
*/
|
||||
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
|
||||
{
|
||||
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
|
||||
if (self) {
|
||||
// Custom initialization
|
||||
}
|
||||
return self;
|
||||
}
|
||||
|
||||
/*
|
||||
========================
|
||||
Doom_MissionMenuViewController::didReceiveMemoryWarning
|
||||
========================
|
||||
*/
|
||||
- (void)didReceiveMemoryWarning
|
||||
{
|
||||
// Releases the view if it doesn't have a superview.
|
||||
[super didReceiveMemoryWarning];
|
||||
|
||||
// Release any cached data, images, etc that aren't in use.
|
||||
}
|
||||
|
||||
#pragma mark - View lifecycle
|
||||
|
||||
/*
|
||||
========================
|
||||
Doom_MissionMenuViewController::viewDidLoad
|
||||
========================
|
||||
*/
|
||||
- (void)viewDidLoad
|
||||
{
|
||||
[super viewDidLoad];
|
||||
|
||||
[mapScroller1 setContentSize:CGSizeMake(
|
||||
mapScroller1.bounds.size.width,
|
||||
CGRectGetMaxY(lastElement1.frame)
|
||||
)];
|
||||
|
||||
[mapScroller2 setContentSize:CGSizeMake(
|
||||
mapScroller2.bounds.size.width,
|
||||
CGRectGetMaxY(lastElement2.frame)
|
||||
)];
|
||||
|
||||
[mapScroller3 setContentSize:CGSizeMake(
|
||||
mapScroller3.bounds.size.width,
|
||||
CGRectGetMaxY(lastElement3.frame)
|
||||
)];
|
||||
|
||||
[mapScroller4 setContentSize:CGSizeMake(
|
||||
mapScroller4.bounds.size.width,
|
||||
CGRectGetMaxY(lastElement4.frame)
|
||||
)];
|
||||
|
||||
[ playButton setEnabled: NO ];
|
||||
[ playLabel setEnabled: NO ];
|
||||
|
||||
selectedMap = nil;
|
||||
mapSelected = -1;
|
||||
|
||||
easySelection.hidden = NO;
|
||||
easySelectionLabel.hidden = NO;
|
||||
mediumSelection.hidden = YES;
|
||||
mediumSelectionLabel.hidden = YES;
|
||||
hardSelection.hidden = YES;
|
||||
hardSelectionLabel.hidden = YES;
|
||||
NightmareSelection.hidden = YES;
|
||||
nightmareSelectionLabel.hidden = YES;
|
||||
|
||||
mapScroller1.alpha = 0.0f;
|
||||
mapScroller2.alpha = 0.0f;
|
||||
mapScroller3.alpha = 0.0f;
|
||||
mapScroller4.alpha = 0.0f;
|
||||
|
||||
|
||||
switch( episodeSelected ) {
|
||||
|
||||
case 0:
|
||||
selectedScroller = mapScroller1;
|
||||
break;
|
||||
case 1:
|
||||
selectedScroller = mapScroller2;
|
||||
break;
|
||||
case 2:
|
||||
selectedScroller = mapScroller3;
|
||||
break;
|
||||
case 3:
|
||||
selectedScroller = mapScroller4;
|
||||
break;
|
||||
|
||||
};
|
||||
|
||||
selectedScroller.alpha = 1.0f;
|
||||
}
|
||||
|
||||
/*
|
||||
========================
|
||||
Doom_MissionMenuViewController::viewDidUnload
|
||||
========================
|
||||
*/
|
||||
- (void)viewDidUnload
|
||||
{
|
||||
[super viewDidUnload];
|
||||
// Release any retained subviews of the main view.
|
||||
// e.g. self.myOutlet = nil;
|
||||
}
|
||||
|
||||
/*
|
||||
========================
|
||||
Doom_MissionMenuViewController::setEpisode
|
||||
========================
|
||||
*/
|
||||
- (void) setEpisode: (int) episode {
|
||||
|
||||
episodeSelected = episode;
|
||||
}
|
||||
|
||||
/*
|
||||
========================
|
||||
Doom_MissionMenuViewController::BackPressed
|
||||
========================
|
||||
*/
|
||||
-(IBAction) BackPressed {
|
||||
|
||||
[self.navigationController popViewControllerAnimated:NO];
|
||||
|
||||
Sound_StartLocalSound( "iphone/controller_down_01_SILENCE.wav" );
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
========================
|
||||
Doom_MissionMenuViewController::getSkill
|
||||
========================
|
||||
*/
|
||||
- (int) getSkill {
|
||||
|
||||
if( easySelection.hidden == NO ) {
|
||||
return 0;
|
||||
} else if( mediumSelection.hidden == NO ) {
|
||||
return 1;
|
||||
} else if( hardSelection.hidden == NO ) {
|
||||
return 2;
|
||||
} else if( NightmareSelection.hidden == NO ) {
|
||||
return 3;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
========================
|
||||
Doom_MissionMenuViewController::UpMission
|
||||
========================
|
||||
*/
|
||||
-(IBAction) UpMission {
|
||||
|
||||
CGFloat xOffset = selectedScroller.contentOffset.x;
|
||||
CGFloat yOffset = selectedScroller.contentOffset.y;
|
||||
|
||||
if (selectedScroller.contentOffset.y > 10 )
|
||||
{
|
||||
[selectedScroller setContentOffset:CGPointMake(xOffset, yOffset - 50 ) animated:YES];
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
========================
|
||||
Doom_MissionMenuViewController::DownMission
|
||||
========================
|
||||
*/
|
||||
-(IBAction) DownMission {
|
||||
|
||||
CGFloat xOffset = selectedScroller.contentOffset.x;
|
||||
CGFloat yOffset = selectedScroller.contentOffset.y;
|
||||
|
||||
if (selectedScroller.contentOffset.y < 300 )
|
||||
{
|
||||
[selectedScroller setContentOffset:CGPointMake(xOffset, yOffset + 50 ) animated:YES];
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
========================
|
||||
Doom_MissionMenuViewController::Play
|
||||
========================
|
||||
*/
|
||||
-(IBAction) Play {
|
||||
|
||||
int skillLevel = [self getSkill];
|
||||
mapStart_t localStartmap;
|
||||
|
||||
localStartmap.map = mapSelected;
|
||||
localStartmap.episode = episodeSelected;
|
||||
localStartmap.dataset = 0;
|
||||
localStartmap.skill = skillLevel;
|
||||
|
||||
StartSinglePlayerGame( localStartmap );
|
||||
|
||||
[ gAppDelegate ShowGLView ];
|
||||
}
|
||||
|
||||
/*
|
||||
========================
|
||||
Doom_MissionMenuViewController::playMap
|
||||
========================
|
||||
*/
|
||||
- (void) playMap:(int)dataset
|
||||
:(int)episode
|
||||
:(int) map {
|
||||
|
||||
(void)dataset;
|
||||
|
||||
[ playButton setEnabled: YES ];
|
||||
[ playLabel setEnabled: YES ];
|
||||
|
||||
if( selectedMap != nil ) {
|
||||
[ selectedMap setEnabled: YES ];
|
||||
}
|
||||
episodeSelected = episode;
|
||||
mapSelected = map;
|
||||
|
||||
int mapTag = episode * 10 + ( map - 1 );
|
||||
selectedMap = (idLabelButton *)[ self.view viewWithTag: mapTag ];
|
||||
|
||||
[selectedMap setEnabled: NO];
|
||||
|
||||
Sound_StartLocalSound( "iphone/controller_down_01_SILENCE.wav" );
|
||||
}
|
||||
|
||||
/*
|
||||
========================
|
||||
Doom_MissionMenuViewController::EasyPressed
|
||||
========================
|
||||
*/
|
||||
-(IBAction) EasyPressed {
|
||||
|
||||
easySelection.hidden = NO;
|
||||
easySelectionLabel.hidden = NO;
|
||||
mediumSelection.hidden = YES;
|
||||
mediumSelectionLabel.hidden = YES;
|
||||
hardSelection.hidden = YES;
|
||||
hardSelectionLabel.hidden = YES;
|
||||
NightmareSelection.hidden = YES;
|
||||
nightmareSelectionLabel.hidden = YES;
|
||||
|
||||
Sound_StartLocalSound( "iphone/controller_down_01_SILENCE.wav" );
|
||||
}
|
||||
|
||||
/*
|
||||
========================
|
||||
Doom_MissionMenuViewController::MediumPressed
|
||||
========================
|
||||
*/
|
||||
-(IBAction) MediumPressed {
|
||||
|
||||
easySelection.hidden = YES;
|
||||
mediumSelection.hidden = NO;
|
||||
hardSelection.hidden = YES;
|
||||
NightmareSelection.hidden = YES;
|
||||
|
||||
easySelectionLabel.hidden = YES;
|
||||
mediumSelectionLabel.hidden = NO;
|
||||
hardSelectionLabel.hidden = YES;
|
||||
nightmareSelectionLabel.hidden = YES;
|
||||
|
||||
Sound_StartLocalSound( "iphone/controller_down_01_SILENCE.wav" );
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
========================
|
||||
Doom_MissionMenuViewController::HardPressed
|
||||
========================
|
||||
*/
|
||||
-(IBAction) HardPressed {
|
||||
|
||||
easySelection.hidden = YES;
|
||||
mediumSelection.hidden = YES;
|
||||
hardSelection.hidden = NO;
|
||||
NightmareSelection.hidden = YES;
|
||||
|
||||
easySelectionLabel.hidden = YES;
|
||||
mediumSelectionLabel.hidden = YES;
|
||||
hardSelectionLabel.hidden = NO;
|
||||
nightmareSelectionLabel.hidden = YES;
|
||||
|
||||
Sound_StartLocalSound( "iphone/controller_down_01_SILENCE.wav" );
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
========================
|
||||
Doom_MissionMenuViewController::NightmarePressed
|
||||
========================
|
||||
*/
|
||||
-(IBAction) NightmarePressed{
|
||||
|
||||
easySelection.hidden = YES;
|
||||
mediumSelection.hidden = YES;
|
||||
hardSelection.hidden = YES;
|
||||
NightmareSelection.hidden = NO;
|
||||
|
||||
easySelectionLabel.hidden = YES;
|
||||
mediumSelectionLabel.hidden = YES;
|
||||
hardSelectionLabel.hidden = YES;
|
||||
nightmareSelectionLabel.hidden = NO;
|
||||
|
||||
Sound_StartLocalSound( "iphone/controller_down_01_SILENCE.wav" );
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
========================
|
||||
Doom_MissionMenuViewController DOOM EPISODES
|
||||
========================
|
||||
*/
|
||||
-(IBAction) E1M1 {
|
||||
[ self playMap: 0: 1: 1 ];
|
||||
}
|
||||
-(IBAction) E1M2{
|
||||
[ self playMap: 0: 1: 2 ];
|
||||
}
|
||||
-(IBAction) E1M3{
|
||||
[ self playMap: 0: 1: 3 ];
|
||||
}
|
||||
-(IBAction) E1M4{
|
||||
[ self playMap: 0: 1: 4 ];
|
||||
}
|
||||
-(IBAction) E1M5{
|
||||
[ self playMap: 0: 1: 5 ];
|
||||
}
|
||||
-(IBAction) E1M6{
|
||||
[ self playMap: 0: 1: 6 ];
|
||||
}
|
||||
-(IBAction) E1M7{
|
||||
[ self playMap: 0: 1: 7 ];
|
||||
}
|
||||
-(IBAction) E1M8{
|
||||
[ self playMap: 0: 1: 8 ];
|
||||
}
|
||||
-(IBAction) E1M9{
|
||||
[ self playMap: 0: 1: 9 ];
|
||||
}
|
||||
|
||||
-(IBAction) E2M1{
|
||||
[ self playMap: 0: 2: 1 ];
|
||||
}
|
||||
-(IBAction) E2M2{
|
||||
[ self playMap: 0: 2: 2 ];
|
||||
}
|
||||
-(IBAction) E2M3{
|
||||
[ self playMap: 0: 2: 3 ];
|
||||
}
|
||||
-(IBAction) E2M4{
|
||||
[ self playMap: 0: 2: 4 ];
|
||||
}
|
||||
-(IBAction) E2M5{
|
||||
[ self playMap: 0: 2: 5 ];
|
||||
}
|
||||
-(IBAction) E2M6{
|
||||
[ self playMap: 0: 2: 6 ];
|
||||
}
|
||||
-(IBAction) E2M7{
|
||||
[ self playMap: 0: 2: 7 ];
|
||||
}
|
||||
-(IBAction) E2M8{
|
||||
[ self playMap: 0: 2: 8 ];
|
||||
}
|
||||
-(IBAction) E2M9{
|
||||
[ self playMap: 0: 2: 9 ];
|
||||
}
|
||||
|
||||
-(IBAction) E3M1{
|
||||
[ self playMap: 0: 3: 1 ];
|
||||
}
|
||||
-(IBAction) E3M2{
|
||||
[ self playMap: 0: 3: 2 ];
|
||||
}
|
||||
-(IBAction) E3M3{
|
||||
[ self playMap: 0: 3: 3 ];
|
||||
}
|
||||
-(IBAction) E3M4{
|
||||
[ self playMap: 0: 3: 4 ];
|
||||
}
|
||||
-(IBAction) E3M5{
|
||||
[ self playMap: 0: 3: 5 ];
|
||||
}
|
||||
-(IBAction) E3M6{
|
||||
[ self playMap: 0: 3: 6 ];
|
||||
}
|
||||
-(IBAction) E3M7 {
|
||||
[ self playMap: 0: 3: 7 ];
|
||||
}
|
||||
-(IBAction) E3M8{
|
||||
[ self playMap: 0: 3: 8 ];
|
||||
}
|
||||
-(IBAction) E3M9{
|
||||
[ self playMap: 0: 3: 9 ];
|
||||
}
|
||||
|
||||
-(IBAction) E4M1{
|
||||
[ self playMap: 0: 4: 1 ];
|
||||
}
|
||||
-(IBAction) E4M2{
|
||||
[ self playMap: 0: 4: 2 ];
|
||||
}
|
||||
-(IBAction) E4M3{
|
||||
[ self playMap: 0: 4: 3 ];
|
||||
}
|
||||
-(IBAction) E4M4{
|
||||
[ self playMap: 0: 4: 4 ];
|
||||
}
|
||||
-(IBAction) E4M5{
|
||||
[ self playMap: 0: 4: 5 ];
|
||||
}
|
||||
-(IBAction) E4M6{
|
||||
[ self playMap: 0: 4: 6 ];
|
||||
}
|
||||
-(IBAction) E4M7{
|
||||
[ self playMap: 0: 4: 7 ];
|
||||
}
|
||||
-(IBAction) E4M8{
|
||||
[ self playMap: 0: 4: 8 ];
|
||||
}
|
||||
-(IBAction) E4M9{
|
||||
[ self playMap: 0: 4: 9 ];
|
||||
}
|
||||
|
||||
|
||||
@end
|
||||
Reference in New Issue
Block a user