mirror of
https://github.com/id-Software/DOOM-3.git
synced 2026-03-20 00:49:31 +01:00
hello world
This commit is contained in:
248
neo/tools/materialeditor/MaterialPropTreeView.cpp
Normal file
248
neo/tools/materialeditor/MaterialPropTreeView.cpp
Normal file
@@ -0,0 +1,248 @@
|
||||
/*
|
||||
===========================================================================
|
||||
|
||||
Doom 3 GPL Source Code
|
||||
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
|
||||
|
||||
This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
|
||||
|
||||
Doom 3 Source Code is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
Doom 3 Source Code is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
|
||||
|
||||
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
||||
|
||||
===========================================================================
|
||||
*/
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
|
||||
#include "MaterialPropTreeView.h"
|
||||
|
||||
#define PROP_TREE_VIEW "PropTreeView"
|
||||
|
||||
|
||||
IMPLEMENT_DYNCREATE(MaterialPropTreeView, CPropTreeView)
|
||||
|
||||
BEGIN_MESSAGE_MAP(MaterialPropTreeView, CPropTreeView)
|
||||
ON_NOTIFY( PTN_ITEMCHANGED, IDC_PROPERTYTREE, OnPropertyChangeNotification )
|
||||
ON_NOTIFY( PTN_ITEMEXPANDING, IDC_PROPERTYTREE, OnPropertyItemExpanding )
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
|
||||
/**
|
||||
* Constructor for MaterialPropTreeView.
|
||||
*/
|
||||
MaterialPropTreeView::MaterialPropTreeView() {
|
||||
registry.Init("Software\\id Software\\DOOM3\\Tools\\MaterialEditor\\PropertySettings");
|
||||
internalChange = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Destructor for MaterialPropTreeView.
|
||||
*/
|
||||
MaterialPropTreeView::~MaterialPropTreeView() {
|
||||
}
|
||||
|
||||
/**
|
||||
* Initializes the list of properties based on the type (material, stage, special stage).
|
||||
* @param listType The type of list (material, stage, special stage)
|
||||
* @param stageNum The stage from which to get the attributes.
|
||||
*/
|
||||
void MaterialPropTreeView::SetPropertyListType(int listType, int stageNum) {
|
||||
|
||||
currentListType = listType;
|
||||
currentStage = stageNum;
|
||||
|
||||
m_Tree.DeleteAllItems();
|
||||
|
||||
//idList<MaterialProp_t*>* propList = NULL;
|
||||
MaterialDefList* propList = MaterialDefManager::GetMaterialDefs(currentListType);
|
||||
currentPropDefs = propList;
|
||||
|
||||
if(!propList)
|
||||
return;
|
||||
|
||||
CPropTreeItem* pCurrentGroup = NULL;
|
||||
CPropTreeItem* pCurrentNode = NULL;
|
||||
|
||||
for(int i = 0; i < propList->Num(); i++) {
|
||||
switch((*propList)[i]->type) {
|
||||
case MaterialDef::MATERIAL_DEF_TYPE_GROUP:
|
||||
{
|
||||
pCurrentGroup = m_Tree.InsertItem(new CPropTreeItem());
|
||||
pCurrentNode = pCurrentGroup;
|
||||
|
||||
if(!registry.GetBool(va("Expand%d%s", currentListType, (*propList)[i]->displayName.c_str())))
|
||||
pCurrentGroup->Expand();
|
||||
}
|
||||
break;
|
||||
case MaterialDef::MATERIAL_DEF_TYPE_BOOL:
|
||||
{
|
||||
CPropTreeItemCheck* pCheck;
|
||||
pCheck = (CPropTreeItemCheck*)m_Tree.InsertItem(new CPropTreeItemCheck(), pCurrentGroup);
|
||||
pCheck->CreateCheckBox();
|
||||
pCurrentNode = pCheck;
|
||||
}
|
||||
break;
|
||||
case MaterialDef::MATERIAL_DEF_TYPE_STRING:
|
||||
{
|
||||
//pCurrentNode = m_Tree.InsertItem(new CPropTreeItemEdit(), pCurrentGroup);
|
||||
pCurrentNode = m_Tree.InsertItem(new CPropTreeItemFileEdit(), pCurrentGroup);
|
||||
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if(pCurrentNode) {
|
||||
(*propList)[i]->SetViewData(PROP_TREE_VIEW, pCurrentNode->GetCtrlID());
|
||||
pCurrentNode->SetLabelText((*propList)[i]->displayName);
|
||||
pCurrentNode->SetInfoText((*propList)[i]->displayInfo);
|
||||
}
|
||||
}
|
||||
|
||||
RefreshProperties();
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads the property view settings from the registry.
|
||||
*/
|
||||
void MaterialPropTreeView::LoadSettings() {
|
||||
registry.Load();
|
||||
}
|
||||
|
||||
/**
|
||||
* Saves the property view settings to the registry.
|
||||
*/
|
||||
void MaterialPropTreeView::SaveSettings() {
|
||||
registry.Save();
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the material has changed but not applied.
|
||||
* @param pMaterial The selected material.
|
||||
*/
|
||||
void MaterialPropTreeView::MV_OnMaterialChange(MaterialDoc* pMaterial) {
|
||||
|
||||
if(materialDocManager->GetCurrentMaterialDoc()) {
|
||||
idStr currentName = materialDocManager->GetCurrentMaterialDoc()->name;
|
||||
if(!internalChange && !pMaterial->name.Icmp(currentName)) {
|
||||
RefreshProperties();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Updated the material when an attribute has been changed.
|
||||
*/
|
||||
void MaterialPropTreeView::OnPropertyChangeNotification( NMHDR *nmhdr, LRESULT *lresult ) {
|
||||
|
||||
NMPROPTREE *nmProp = (NMPROPTREE *)nmhdr;
|
||||
CPropTreeItem *item = nmProp->pItem;
|
||||
|
||||
internalChange = true;
|
||||
|
||||
MaterialDef* propItem = FindDefForTreeID(item->GetCtrlID());
|
||||
if(propItem) {
|
||||
MaterialDoc* materialDoc = materialDocManager->GetCurrentMaterialDoc();
|
||||
|
||||
switch(propItem->type) {
|
||||
case MaterialDef::MATERIAL_DEF_TYPE_BOOL:
|
||||
{
|
||||
BOOL val = item->GetItemValue();
|
||||
materialDoc->SetAttributeBool(currentStage, propItem->dictName, val ? true : false);
|
||||
}
|
||||
break;
|
||||
case MaterialDef::MATERIAL_DEF_TYPE_STRING:
|
||||
{
|
||||
idStr val = (LPCTSTR)item->GetItemValue();
|
||||
materialDoc->SetAttribute(currentStage, propItem->dictName, val);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
internalChange = false;
|
||||
|
||||
*lresult = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Changes the property setting of a group when is expanding.
|
||||
*/
|
||||
void MaterialPropTreeView::OnPropertyItemExpanding( NMHDR *nmhdr, LRESULT *lresult ) {
|
||||
|
||||
NMPROPTREE *nmProp = (NMPROPTREE *)nmhdr;
|
||||
CPropTreeItem *item = nmProp->pItem;
|
||||
|
||||
//The item isn't toggled till after this returns so use the opposite of the current state.
|
||||
registry.SetBool(va("Expand%d%s", currentListType, item->GetLabelText()), item->IsExpanded() ? true : false);
|
||||
registry.Save();
|
||||
|
||||
*lresult = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the MeterialDef for a given property tree item.
|
||||
* @param treeID The id of the tree item in question.
|
||||
*/
|
||||
MaterialDef* MaterialPropTreeView::FindDefForTreeID(UINT treeID) {
|
||||
|
||||
int c = currentPropDefs->Num();
|
||||
for(int i = 0; i < c; i++) {
|
||||
if((*currentPropDefs)[i]->GetViewData(PROP_TREE_VIEW) == treeID)
|
||||
return (*currentPropDefs)[i];
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/**
|
||||
* Initializes the property tree with the data from the currently selected material.
|
||||
*/
|
||||
void MaterialPropTreeView::RefreshProperties() {
|
||||
|
||||
MaterialDefList* propList = MaterialDefManager::GetMaterialDefs(currentListType);
|
||||
|
||||
if(!propList)
|
||||
return;
|
||||
|
||||
MaterialDoc* materialDoc = materialDocManager->GetCurrentMaterialDoc();
|
||||
|
||||
for(int i = 0; i < propList->Num(); i++) {
|
||||
switch((*propList)[i]->type) {
|
||||
case MaterialDef::MATERIAL_DEF_TYPE_BOOL:
|
||||
{
|
||||
bool val = materialDoc->GetAttributeBool(currentStage, (*propList)[i]->dictName);
|
||||
CPropTreeItemCheck* item = (CPropTreeItemCheck*)m_Tree.FindItem((*propList)[i]->GetViewData(PROP_TREE_VIEW));
|
||||
item->SetCheckState(val ? TRUE:FALSE);
|
||||
}
|
||||
break;
|
||||
case MaterialDef::MATERIAL_DEF_TYPE_STRING:
|
||||
{
|
||||
idStr val = materialDoc->GetAttribute(currentStage, (*propList)[i]->dictName);
|
||||
CPropTreeItemEdit* item = (CPropTreeItemEdit*)m_Tree.FindItem((*propList)[i]->GetViewData(PROP_TREE_VIEW));
|
||||
item->SetItemValue((LPARAM)val.c_str());
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Invalidate();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user