mirror of
https://github.com/id-Software/DOOM-3-BFG.git
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Initial commit
This commit is contained in:
488
neo/sys/LightweightCompression.cpp
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488
neo/sys/LightweightCompression.cpp
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@@ -0,0 +1,488 @@
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/*
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===========================================================================
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Doom 3 BFG Edition GPL Source Code
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Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#pragma hdrstop
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#include "../idLib/precompiled.h"
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#include "LightweightCompression.h"
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/*
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========================
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HashIndex
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========================
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*/
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static int HashIndex( int w, int k ) {
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return ( w ^ k ) & idLZWCompressor::HASH_MASK;
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}
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/*
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========================
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idLZWCompressor::Start
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========================
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*/
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void idLZWCompressor::Start( uint8 * data_, int maxSize_, bool append ) {
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// Clear hash
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ClearHash();
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if ( append ) {
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assert( lzwData->nextCode > LZW_FIRST_CODE );
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int originalNextCode = lzwData->nextCode;
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lzwData->nextCode = LZW_FIRST_CODE;
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// If we are appending, then fill up the hash
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for ( int i = LZW_FIRST_CODE; i < originalNextCode; i++ ) {
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AddToDict( lzwData->dictionaryW[i], lzwData->dictionaryK[i] );
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}
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assert( originalNextCode == lzwData->nextCode );
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} else {
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for ( int i = 0; i < LZW_FIRST_CODE; i++ ) {
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lzwData->dictionaryK[i] = (uint8)i;
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lzwData->dictionaryW[i] = 0xFFFF;
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}
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lzwData->nextCode = LZW_FIRST_CODE;
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lzwData->codeBits = LZW_START_BITS;
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lzwData->codeWord = -1;
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lzwData->tempValue = 0;
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lzwData->tempBits = 0;
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lzwData->bytesWritten = 0;
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}
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oldCode = -1; // Used by DecompressBlock
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data = data_;
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blockSize = 0;
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blockIndex = 0;
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bytesRead = 0;
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maxSize = maxSize_;
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overflowed = false;
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savedBytesWritten = 0;
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savedCodeWord = 0;
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saveCodeBits = 0;
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savedTempValue = 0;
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savedTempBits = 0;
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}
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/*
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========================
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idLZWCompressor::ReadBits
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========================
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*/
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int idLZWCompressor::ReadBits( int bits ) {
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int bitsToRead = bits - lzwData->tempBits;
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while ( bitsToRead > 0 ) {
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if ( bytesRead >= maxSize ) {
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return -1;
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}
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lzwData->tempValue |= (uint64)data[bytesRead++] << lzwData->tempBits;
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lzwData->tempBits += 8;
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bitsToRead -= 8;
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}
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int value = (int)lzwData->tempValue & ( ( 1 << bits ) - 1 );
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lzwData->tempValue >>= bits;
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lzwData->tempBits -= bits;
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return value;
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}
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/*
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========================
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idLZWCompressor::WriteBits
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========================
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*/
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void idLZWCompressor::WriteBits( uint32 value, int bits ) {
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// Queue up bits into temp value
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lzwData->tempValue |= (uint64)value << lzwData->tempBits;
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lzwData->tempBits += bits;
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// Flush 8 bits (1 byte) at a time ( leftovers will get caught in idLZWCompressor::End() )
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while ( lzwData->tempBits >= 8 ) {
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if ( lzwData->bytesWritten >= maxSize ) {
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overflowed = true;
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return;
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}
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data[lzwData->bytesWritten++] = (uint8)( lzwData->tempValue & 255 );
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lzwData->tempValue >>= 8;
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lzwData->tempBits -= 8;
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}
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}
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/*
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========================
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idLZWCompressor::WriteChain
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The chain is stored backwards, so we have to write it to a buffer then output the buffer in
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reverse.
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========================
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*/
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int idLZWCompressor::WriteChain( int code ) {
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byte chain[lzwCompressionData_t::LZW_DICT_SIZE];
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int firstChar = 0;
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int i = 0;
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do {
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assert( i < lzwCompressionData_t::LZW_DICT_SIZE && code < lzwCompressionData_t::LZW_DICT_SIZE && code >= 0 );
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chain[i++] = (byte)lzwData->dictionaryK[code];
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code = lzwData->dictionaryW[code];
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} while ( code != 0xFFFF );
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firstChar = chain[--i];
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for ( ; i >= 0; i-- ) {
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block[blockSize++] = chain[i];
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}
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return firstChar;
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}
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/*
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========================
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idLZWCompressor::DecompressBlock
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========================
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*/
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void idLZWCompressor::DecompressBlock() {
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assert( blockIndex == blockSize ); // Make sure we've read all we can
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blockIndex = 0;
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blockSize = 0;
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int firstChar = -1;
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while ( blockSize < LZW_BLOCK_SIZE - lzwCompressionData_t::LZW_DICT_SIZE ) {
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assert( lzwData->codeBits <= lzwCompressionData_t::LZW_DICT_BITS );
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int code = ReadBits( lzwData->codeBits );
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if ( code == -1 ) {
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break;
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}
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if ( oldCode == -1 ) {
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assert( code < 256 );
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block[blockSize++] = (uint8)code;
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oldCode = code;
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firstChar = code;
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continue;
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}
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if ( code >= lzwData->nextCode ) {
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assert( code == lzwData->nextCode );
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firstChar = WriteChain( oldCode );
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block[blockSize++] = (uint8)firstChar;
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} else {
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firstChar = WriteChain( code );
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}
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AddToDict( oldCode, firstChar );
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if ( BumpBits() ) {
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oldCode = -1;
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} else {
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oldCode = code;
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}
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}
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}
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/*
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========================
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idLZWCompressor::ReadByte
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========================
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*/
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int idLZWCompressor::ReadByte( bool ignoreOverflow ) {
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if ( blockIndex == blockSize ) {
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DecompressBlock();
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}
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if ( blockIndex == blockSize ) { //-V581 DecompressBlock() updates these values, the if() isn't redundant
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if ( !ignoreOverflow ) {
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overflowed = true;
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assert( !"idLZWCompressor::ReadByte overflowed!" );
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}
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return -1;
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}
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return block[blockIndex++];
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}
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/*
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========================
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idLZWCompressor::WriteByte
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========================
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*/
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void idLZWCompressor::WriteByte( uint8 value ) {
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int code = Lookup( lzwData->codeWord, value );
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if ( code >= 0 ) {
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lzwData->codeWord = code;
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} else {
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WriteBits( lzwData->codeWord, lzwData->codeBits );
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if ( !BumpBits() ) {
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AddToDict( lzwData->codeWord, value );
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}
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lzwData->codeWord = value;
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}
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if ( lzwData->bytesWritten >= maxSize - ( lzwData->codeBits + lzwData->tempBits + 7 ) / 8 ) {
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overflowed = true; // At any point, if we can't perform an End call, then trigger an overflow
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return;
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}
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}
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/*
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========================
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idLZWCompressor::Lookup
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========================
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*/
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int idLZWCompressor::Lookup( int w, int k ) {
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if ( w == -1 ) {
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return k;
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} else {
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int i = HashIndex( w, k );
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for ( int j = hash[i]; j != 0xFFFF; j = nextHash[j] ) {
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assert( j < lzwCompressionData_t::LZW_DICT_SIZE );
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if ( lzwData->dictionaryK[j] == k && lzwData->dictionaryW[j] == w ) {
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return j;
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}
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}
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}
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return -1;
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}
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/*
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========================
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idLZWCompressor::AddToDict
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========================
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*/
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int idLZWCompressor::AddToDict( int w, int k ) {
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assert( w < 0xFFFF - 1 );
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assert( k < 256 );
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assert( lzwData->nextCode < lzwCompressionData_t::LZW_DICT_SIZE );
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lzwData->dictionaryK[lzwData->nextCode] = (uint8)k;
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lzwData->dictionaryW[lzwData->nextCode] = (uint16)w;
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int i = HashIndex( w, k );
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nextHash[lzwData->nextCode] = hash[i];
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hash[i] = (uint16)lzwData->nextCode;
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return lzwData->nextCode++;
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}
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/*
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========================
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idLZWCompressor::BumpBits
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Possibly increments codeBits.
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return: bool - true, if the dictionary was cleared.
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========================
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*/
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bool idLZWCompressor::BumpBits() {
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if ( lzwData->nextCode == ( 1 << lzwData->codeBits ) ) {
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lzwData->codeBits ++;
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if ( lzwData->codeBits > lzwCompressionData_t::LZW_DICT_BITS ) {
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lzwData->nextCode = LZW_FIRST_CODE;
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lzwData->codeBits = LZW_START_BITS;
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ClearHash();
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return true;
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}
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}
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return false;
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}
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/*
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========================
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idLZWCompressor::End
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========================
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*/
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int idLZWCompressor::End() {
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assert( lzwData->tempBits < 8 );
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assert( lzwData->bytesWritten < maxSize - ( lzwData->codeBits + lzwData->tempBits + 7 ) / 8 );
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assert( ( Length() > 0 ) == ( lzwData->codeWord != -1 ) );
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if ( lzwData->codeWord != -1 ) {
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WriteBits( lzwData->codeWord, lzwData->codeBits );
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}
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if ( lzwData->tempBits > 0 ) {
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if ( lzwData->bytesWritten >= maxSize ) {
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overflowed = true;
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return -1;
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}
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data[lzwData->bytesWritten++] = (uint8)lzwData->tempValue & ( ( 1 << lzwData->tempBits ) - 1 );
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}
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return Length() > 0 ? Length() : -1; // Total bytes written (or failure)
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}
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/*
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========================
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idLZWCompressor::Save
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========================
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*/
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void idLZWCompressor::Save() {
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assert( !overflowed );
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// Check and make sure we are at a good spot (can call End)
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assert( lzwData->bytesWritten < maxSize - ( lzwData->codeBits + lzwData->tempBits + 7 ) / 8 );
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savedBytesWritten = lzwData->bytesWritten;
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savedCodeWord = lzwData->codeWord;
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saveCodeBits = lzwData->codeBits;
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savedTempValue = lzwData->tempValue;
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savedTempBits = lzwData->tempBits;
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}
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/*
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========================
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idLZWCompressor::Restore
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========================
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*/
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void idLZWCompressor::Restore() {
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lzwData->bytesWritten = savedBytesWritten;
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lzwData->codeWord = savedCodeWord;
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lzwData->codeBits = saveCodeBits;
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lzwData->tempValue = savedTempValue;
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lzwData->tempBits = savedTempBits;
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}
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/*
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========================
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idLZWCompressor::ClearHash
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========================
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*/
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void idLZWCompressor::ClearHash() {
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memset( hash, 0xFF, sizeof( hash ) );
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}
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/*
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========================
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idZeroRunLengthCompressor
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Simple zero based run length encoder/decoder
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========================
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*/
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void idZeroRunLengthCompressor::Start( uint8 * dest_, idLZWCompressor * comp_, int maxSize_ ) {
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zeroCount = 0;
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dest = dest_;
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comp = comp_;
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compressed = 0;
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maxSize = maxSize_;
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}
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bool idZeroRunLengthCompressor::WriteRun() {
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if ( zeroCount > 0 ) {
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assert( zeroCount <= 255 );
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if ( compressed + 2 > maxSize ) {
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maxSize = -1;
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return false;
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}
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if ( comp != NULL ) {
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comp->WriteByte( 0 );
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comp->WriteByte( (uint8)zeroCount );
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} else {
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*dest++ = 0;
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*dest++ = (uint8)zeroCount;
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}
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compressed += 2;
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zeroCount = 0;
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}
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return true;
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}
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bool idZeroRunLengthCompressor::WriteByte( uint8 value ) {
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if ( value != 0 || zeroCount >= 255 ) {
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if ( !WriteRun() ) {
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maxSize = -1;
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return false;
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}
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}
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if ( value != 0 ) {
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if ( compressed + 1 > maxSize ) {
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maxSize = -1;
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return false;
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}
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if ( comp != NULL ) {
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comp->WriteByte( value );
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} else {
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*dest++ = value;
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}
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compressed++;
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} else {
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zeroCount++;
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}
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return true;
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}
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byte idZeroRunLengthCompressor::ReadByte() {
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// See if we need to possibly read more data
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if ( zeroCount == 0 ) {
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int value = ReadInternal();
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if ( value == -1 ) {
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assert( 0 );
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}
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if ( value != 0 ) {
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return (byte)value; // Return non zero values immediately
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}
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// Read the number of zeroes
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zeroCount = ReadInternal();
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}
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assert( zeroCount > 0 );
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zeroCount--;
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return 0;
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}
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void idZeroRunLengthCompressor::ReadBytes( byte * dest, int count ) {
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for ( int i = 0; i < count; i++ ) {
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*dest++ = ReadByte();
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}
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}
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void idZeroRunLengthCompressor::WriteBytes( uint8 * src, int count ) {
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for ( int i = 0; i < count; i++ ) {
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WriteByte( *src++ );
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}
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}
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int idZeroRunLengthCompressor::End() {
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WriteRun();
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if ( maxSize == -1 ) {
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return -1;
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}
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return compressed;
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}
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int idZeroRunLengthCompressor::ReadInternal() {
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compressed++;
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if ( comp != NULL ) {
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return comp->ReadByte();
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}
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return *dest++;
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}
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