mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2026-03-20 09:00:25 +01:00
Initial commit
This commit is contained in:
306
neo/swf/SWF_Text.cpp
Normal file
306
neo/swf/SWF_Text.cpp
Normal file
@@ -0,0 +1,306 @@
|
||||
/*
|
||||
===========================================================================
|
||||
|
||||
Doom 3 BFG Edition GPL Source Code
|
||||
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
|
||||
|
||||
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
|
||||
|
||||
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
|
||||
|
||||
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
||||
|
||||
===========================================================================
|
||||
*/
|
||||
#pragma hdrstop
|
||||
#include "../idlib/precompiled.h"
|
||||
|
||||
#pragma warning( disable: 4189 ) // local variable is initialized but not referenced
|
||||
|
||||
/*
|
||||
========================
|
||||
idSWF::DefineFont2
|
||||
========================
|
||||
*/
|
||||
void idSWF::DefineFont2( idSWFBitStream & bitstream ) {
|
||||
uint16 characterID = bitstream.ReadU16();
|
||||
idSWFDictionaryEntry * entry = AddDictionaryEntry( characterID, SWF_DICT_FONT );
|
||||
if ( entry == NULL ) {
|
||||
return;
|
||||
}
|
||||
uint8 flags = bitstream.ReadU8();
|
||||
uint8 language = bitstream.ReadU8();
|
||||
|
||||
char fontName[257];
|
||||
uint8 fontNameLength = bitstream.ReadU8();
|
||||
memcpy( fontName, bitstream.ReadData( fontNameLength ), fontNameLength );
|
||||
fontName[ fontNameLength ] = 0;
|
||||
|
||||
entry->font->fontID = renderSystem->RegisterFont( fontName );
|
||||
|
||||
uint16 numGlyphs = bitstream.ReadU16();
|
||||
entry->font->glyphs.SetNum( numGlyphs );
|
||||
|
||||
if ( flags & BIT( 3 ) ) {
|
||||
// 32 bit offsets
|
||||
uint32 offsetTableSize = ( numGlyphs + 1 ) * 4;
|
||||
idSWFBitStream offsetStream( bitstream.ReadData( offsetTableSize ), offsetTableSize, false );
|
||||
if ( offsetStream.ReadU32() != offsetTableSize ) {
|
||||
idLib::Warning( "idSWF::DefineFont2: first glyph offset != offsetTableSize" );
|
||||
return;
|
||||
}
|
||||
uint32 previousOffset = offsetTableSize;
|
||||
for ( int i = 0; i < numGlyphs; i++ ) {
|
||||
uint32 nextOffset = offsetStream.ReadU32();
|
||||
uint32 shapeSize = nextOffset - previousOffset;
|
||||
previousOffset = nextOffset;
|
||||
idSWFBitStream shapeStream( bitstream.ReadData( shapeSize ), shapeSize, false );
|
||||
idSWFShapeParser swfShapeParser;
|
||||
swfShapeParser.ParseFont( shapeStream, entry->font->glyphs[i] );
|
||||
}
|
||||
} else {
|
||||
// 16 bit offsets
|
||||
uint16 offsetTableSize = ( numGlyphs + 1 ) * 2;
|
||||
idSWFBitStream offsetStream( bitstream.ReadData( offsetTableSize ), offsetTableSize, false );
|
||||
if ( offsetStream.ReadU16() != offsetTableSize ) {
|
||||
idLib::Warning( "idSWF::DefineFont2: first glyph offset != offsetTableSize" );
|
||||
return;
|
||||
}
|
||||
uint16 previousOffset = offsetTableSize;
|
||||
for ( int i = 0; i < numGlyphs; i++ ) {
|
||||
uint16 nextOffset = offsetStream.ReadU16();
|
||||
uint16 shapeSize = nextOffset - previousOffset;
|
||||
previousOffset = nextOffset;
|
||||
idSWFBitStream shapeStream( bitstream.ReadData( shapeSize ), shapeSize, false );
|
||||
idSWFShapeParser swfShapeParser;
|
||||
swfShapeParser.ParseFont( shapeStream, entry->font->glyphs[i] );
|
||||
}
|
||||
}
|
||||
if ( flags & BIT( 2 ) ) {
|
||||
// 16 bit codes
|
||||
for ( int i = 0; i < numGlyphs; i++ ) {
|
||||
entry->font->glyphs[i].code = bitstream.ReadU16();
|
||||
}
|
||||
} else {
|
||||
// 8 bit codes
|
||||
for ( int i = 0; i < numGlyphs; i++ ) {
|
||||
entry->font->glyphs[i].code = bitstream.ReadU8();
|
||||
}
|
||||
}
|
||||
if ( flags & BIT( 7 ) ) {
|
||||
entry->font->ascent = bitstream.ReadS16();
|
||||
entry->font->descent = bitstream.ReadS16();
|
||||
entry->font->leading = bitstream.ReadS16();
|
||||
for ( int i = 0; i < numGlyphs; i++ ) {
|
||||
entry->font->glyphs[i].advance = bitstream.ReadS16();
|
||||
}
|
||||
for ( int i = 0; i < numGlyphs; i++ ) {
|
||||
swfRect_t ignored;
|
||||
bitstream.ReadRect( ignored );
|
||||
}
|
||||
uint16 kearningCount = bitstream.ReadU16();
|
||||
if ( flags & BIT( 2 ) ) {
|
||||
for ( int i = 0; i < kearningCount; i++ ) {
|
||||
uint16 code1 = bitstream.ReadU16();
|
||||
uint16 code2 = bitstream.ReadU16();
|
||||
int16 adjustment = bitstream.ReadS16();
|
||||
}
|
||||
} else {
|
||||
for ( int i = 0; i < kearningCount; i++ ) {
|
||||
uint16 code1 = bitstream.ReadU8();
|
||||
uint16 code2 = bitstream.ReadU8();
|
||||
int16 adjustment = bitstream.ReadS16();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
========================
|
||||
idSWF::DefineFont3
|
||||
========================
|
||||
*/
|
||||
void idSWF::DefineFont3( idSWFBitStream & bitstream ) {
|
||||
DefineFont2( bitstream );
|
||||
}
|
||||
|
||||
/*
|
||||
========================
|
||||
idSWF::DefineTextX
|
||||
========================
|
||||
*/
|
||||
void idSWF::DefineTextX( idSWFBitStream & bitstream, bool rgba ) {
|
||||
uint16 characterID = bitstream.ReadU16();
|
||||
idSWFDictionaryEntry * entry = AddDictionaryEntry( characterID, SWF_DICT_TEXT );
|
||||
if ( entry == NULL ) {
|
||||
return;
|
||||
}
|
||||
idSWFText * text = entry->text;
|
||||
|
||||
bitstream.ReadRect( text->bounds );
|
||||
bitstream.ReadMatrix( text->matrix );
|
||||
|
||||
uint8 glyphBits = bitstream.ReadU8();
|
||||
uint8 advanceBits = bitstream.ReadU8();
|
||||
|
||||
while ( true ) {
|
||||
uint8 flags = bitstream.ReadU8();
|
||||
if ( flags == 0 ) {
|
||||
break;
|
||||
}
|
||||
idSWFTextRecord & textRecord = text->textRecords.Alloc();
|
||||
|
||||
if ( flags & BIT( 3 ) ) {
|
||||
textRecord.fontID = bitstream.ReadU16();
|
||||
}
|
||||
if ( flags & BIT( 2 ) ) {
|
||||
if ( rgba ) {
|
||||
bitstream.ReadColorRGBA( textRecord.color );
|
||||
} else {
|
||||
bitstream.ReadColorRGB( textRecord.color );
|
||||
}
|
||||
}
|
||||
if ( flags & BIT( 0 ) ) {
|
||||
textRecord.xOffset = bitstream.ReadS16();
|
||||
}
|
||||
if ( flags & BIT( 1 ) ) {
|
||||
textRecord.yOffset = bitstream.ReadS16();
|
||||
}
|
||||
if ( flags & BIT( 3 ) ) {
|
||||
textRecord.textHeight = bitstream.ReadU16();
|
||||
}
|
||||
textRecord.firstGlyph = text->glyphs.Num();
|
||||
textRecord.numGlyphs = bitstream.ReadU8();
|
||||
for ( int i = 0; i < textRecord.numGlyphs; i++ ) {
|
||||
swfGlyphEntry_t & glyph = text->glyphs.Alloc();
|
||||
glyph.index = bitstream.ReadU( glyphBits );
|
||||
glyph.advance = bitstream.ReadS( advanceBits );
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
/*
|
||||
========================
|
||||
idSWF::DefineText
|
||||
========================
|
||||
*/
|
||||
void idSWF::DefineText( idSWFBitStream & bitstream ) {
|
||||
DefineTextX( bitstream, false );
|
||||
}
|
||||
|
||||
/*
|
||||
========================
|
||||
idSWF::DefineText2
|
||||
========================
|
||||
*/
|
||||
void idSWF::DefineText2( idSWFBitStream & bitstream ) {
|
||||
DefineTextX( bitstream, true );
|
||||
}
|
||||
|
||||
/*
|
||||
========================
|
||||
idSWF::DefineEditText
|
||||
========================
|
||||
*/
|
||||
void idSWF::DefineEditText( idSWFBitStream & bitstream ) {
|
||||
uint16 characterID = bitstream.ReadU16();
|
||||
idSWFDictionaryEntry * entry = AddDictionaryEntry( characterID, SWF_DICT_EDITTEXT );
|
||||
if ( entry == NULL ) {
|
||||
return;
|
||||
}
|
||||
idSWFEditText * edittext = entry->edittext;
|
||||
bitstream.ReadRect( edittext->bounds );
|
||||
bitstream.ResetBits();
|
||||
bool hasText = bitstream.ReadBool();
|
||||
bool wordWrap = bitstream.ReadBool();
|
||||
bool multiline = bitstream.ReadBool();
|
||||
bool password = bitstream.ReadBool();
|
||||
bool readonly = bitstream.ReadBool();
|
||||
bool hasTextColor = bitstream.ReadBool();
|
||||
bool hasMaxLength = bitstream.ReadBool();
|
||||
bool hasFont = bitstream.ReadBool();
|
||||
bool hasFontClass = bitstream.ReadBool();
|
||||
bool autoSize = bitstream.ReadBool();
|
||||
bool hasLayout = bitstream.ReadBool();
|
||||
bool noSelect = bitstream.ReadBool();
|
||||
bool border = bitstream.ReadBool();
|
||||
bool wasStatic = bitstream.ReadBool();
|
||||
bool html = bitstream.ReadBool();
|
||||
bool useOutlines = bitstream.ReadBool();
|
||||
if ( hasFont ) {
|
||||
edittext->fontID = bitstream.ReadU16();
|
||||
edittext->fontHeight = bitstream.ReadU16();
|
||||
}
|
||||
if ( hasFontClass ) {
|
||||
idStr fontClass = bitstream.ReadString();
|
||||
}
|
||||
if ( hasTextColor ) {
|
||||
bitstream.ReadColorRGBA( edittext->color );
|
||||
}
|
||||
if ( hasMaxLength ) {
|
||||
edittext->maxLength = bitstream.ReadU16();
|
||||
}
|
||||
if ( hasLayout ) {
|
||||
edittext->align = (swfEditTextAlign_t)bitstream.ReadU8();
|
||||
edittext->leftMargin = bitstream.ReadU16();
|
||||
edittext->rightMargin = bitstream.ReadU16();
|
||||
edittext->indent = bitstream.ReadU16();
|
||||
edittext->leading = bitstream.ReadS16();
|
||||
}
|
||||
edittext->variable = bitstream.ReadString();
|
||||
if ( hasText ) {
|
||||
const char * text = bitstream.ReadString();
|
||||
idStr initialText;
|
||||
|
||||
// convert html tags if necessary
|
||||
for ( int i = 0; text[i] != 0; i++ ) {
|
||||
if ( text[i] == '<' ) {
|
||||
if ( i != 0 && text[i+1] == 'p' ) {
|
||||
initialText.Append( '\n' );
|
||||
}
|
||||
for ( ; text[i] != 0 && text[i] != '>'; i++ ) {
|
||||
}
|
||||
continue;
|
||||
}
|
||||
byte tc = (byte)text[i];
|
||||
if ( tc == '&' ) {
|
||||
idStr special;
|
||||
for ( i++; text[i] != 0 && text[i] != ';'; i++ ) {
|
||||
special.Append( text[i] );
|
||||
}
|
||||
if ( special.Icmp( "amp" ) == 0 ) {
|
||||
tc = '&';
|
||||
} else if ( special.Icmp( "apos" ) == 0 ) {
|
||||
tc = '\'';
|
||||
} else if ( special.Icmp( "lt" ) == 0 ) {
|
||||
tc = '<';
|
||||
} else if ( special.Icmp( "gt" ) == 0 ) {
|
||||
tc = '>';
|
||||
} else if ( special.Icmp( "quot" ) == 0 ) {
|
||||
tc = '\"';
|
||||
}
|
||||
}
|
||||
initialText.Append( tc );
|
||||
}
|
||||
edittext->initialText = initialText;
|
||||
}
|
||||
edittext->flags |= wordWrap ? SWF_ET_WORDWRAP : 0;
|
||||
edittext->flags |= multiline ? SWF_ET_MULTILINE : 0;
|
||||
edittext->flags |= password ? SWF_ET_PASSWORD : 0;
|
||||
edittext->flags |= readonly ? SWF_ET_READONLY : 0;
|
||||
edittext->flags |= autoSize ? SWF_ET_AUTOSIZE : 0;
|
||||
edittext->flags |= border ? SWF_ET_BORDER : 0;
|
||||
}
|
||||
Reference in New Issue
Block a user