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178
doomclassic/timidity/common.cpp
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178
doomclassic/timidity/common.cpp
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/*
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TiMidity -- Experimental MIDI to WAVE converter
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Copyright (C) 1995 Tuukka Toivonen <toivonen@clinet.fi>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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common.c
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*/
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#include "../../neo/idlib/precompiled.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <errno.h>
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#include "config.h"
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#include "common.h"
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#include "output.h"
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#include "controls.h"
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/* I guess "rb" should be right for any libc */
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#define OPEN_MODE "rb"
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char current_filename[1024];
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#ifdef DEFAULT_PATH
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/* The paths in this list will be tried whenever we're reading a file */
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static PathList defaultpathlist={DEFAULT_PATH,0};
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static PathList *pathlist=&defaultpathlist; /* This is a linked list */
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#else
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static PathList *pathlist=0;
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#endif
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/* Try to open a file for reading. If the filename ends in one of the
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defined compressor extensions, pipe the file through the decompressor */
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static idFile * try_to_open(char *name, int decompress, int noise_mode)
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{
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idFile * fp;
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fp = fileSystem->OpenFileRead( name );
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if (!fp)
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return 0;
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return fp;
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}
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/* This is meant to find and open files for reading, possibly piping
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them through a decompressor. */
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idFile * open_file(const char *name, int decompress, int noise_mode)
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{
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idFile * fp;
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PathList *plp=pathlist;
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int l;
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if (!name || !(*name))
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{
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ctl->cmsg(CMSG_ERROR, VERB_NORMAL, "Attempted to open nameless file.");
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return 0;
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}
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/* First try the given name */
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strncpy(current_filename, name, 1023);
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current_filename[1023]='\0';
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ctl->cmsg(CMSG_INFO, VERB_DEBUG, "Trying to open %s", current_filename);
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if ((fp=try_to_open(current_filename, decompress, noise_mode)))
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return fp;
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if (name[0] != PATH_SEP)
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while (plp) /* Try along the path then */
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{
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*current_filename=0;
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l=strlen(plp->path);
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if(l)
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{
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strcpy(current_filename, plp->path);
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if(current_filename[l-1]!=PATH_SEP)
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strcat(current_filename, PATH_STRING);
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}
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strcat(current_filename, name);
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ctl->cmsg(CMSG_INFO, VERB_DEBUG, "Trying to open %s", current_filename);
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if ((fp=try_to_open(current_filename, decompress, noise_mode)))
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return fp;
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plp=(PathList*)plp->next;
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}
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/* Nothing could be opened. */
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*current_filename=0;
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if (noise_mode>=2)
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ctl->cmsg(CMSG_ERROR, VERB_NORMAL, "%s: %s", name, strerror(errno));
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return 0;
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}
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/* This closes files opened with open_file */
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void close_file(idFile * fp)
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{
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delete fp;
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}
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/* This is meant for skipping a few bytes in a file or fifo. */
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void skip(idFile * fp, size_t len)
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{
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size_t c;
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char tmp[1024];
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while (len>0)
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{
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c=len;
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if (c>1024) c=1024;
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len-=c;
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if (c!=fp->Read(tmp, c ))
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ctl->cmsg(CMSG_ERROR, VERB_NORMAL, "%s: skip: %s",
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current_filename, strerror(errno));
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}
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}
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//extern void *Real_Tim_Malloc( size_t );
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/* This'll allocate memory or die. */
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void *safe_malloc(size_t count)
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{
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void *p;
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if (count > (1<<21))
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{
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ctl->cmsg(CMSG_FATAL, VERB_NORMAL,
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"Strange, I feel like allocating %d bytes. This must be a bug.",
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count);
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}
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else if ((p=Real_Tim_Malloc(count)))
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return p;
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else
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ctl->cmsg(CMSG_FATAL, VERB_NORMAL, "Sorry. Couldn't malloc %d bytes.", count);
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ctl->close();
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//exit(10);
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return(NULL);
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}
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/* This adds a directory to the path list */
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void add_to_pathlist(char *s)
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{
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PathList *plp=(PathList*)safe_malloc(sizeof(PathList));
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strcpy((plp->path=(char *)safe_malloc(strlen(s)+1)),s);
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plp->next=pathlist;
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pathlist=plp;
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}
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/* Required memory management functions */
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void *Real_Tim_Malloc( int sz ) {
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return malloc( sz );
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}
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void Real_Tim_Free( void *pt ) {
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free( pt );
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}
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void* Real_Malloc( unsigned int sz ) {
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return malloc( sz );
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}
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