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sprnames list must be NULL-terminated; fixes crash when starting up Doom Classic.
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@@ -1169,7 +1169,7 @@ typedef struct
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} state_t;
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extern const state_t tempStates[NUMSTATES];
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extern const char * const sprnames[NUMSPRITES];
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extern const char * const sprnames[NUMSPRITES+1];
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typedef enum {
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MT_PLAYER,
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