/*
===========================================================================

Doom 3 BFG Edition GPL Source Code
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. 

This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").  

Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Doom 3 BFG Edition Source Code.  If not, see <http://www.gnu.org/licenses/>.

In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code.  If not, please request a copy in writing from id Software at the address below.

If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.

===========================================================================
*/
#pragma hdrstop
#include "../../idLib/precompiled.h"
#include "../Game_local.h"
#include "../../framework/Common_local.h"

static const int NUM_GAME_SELECTIONS_VISIBLE = 5;
extern idCVar g_demoMode;

namespace {
	/*
	================================================
	UICmd_RegisterUser
	================================================
	*/
	class UICmd_RegisterUser : public idSWFScriptFunction_RefCounted {
	public:
		idSWFScriptVar Call( idSWFScriptObject * thisObject, const idSWFParmList & parms ) {
			if ( parms.Num() != 1 ) {
				idLib::Warning( "No device specified when registering mouse user" );
				return idSWFScriptVar();
			} 

			const int device = parms[ 0 ].ToInteger();
			session->GetSignInManager().RegisterLocalUser( device );
			return idSWFScriptVar();
		}
	};
}

/*
========================
idMenuScreen_Shell_PressStart::Initialize
========================
*/
void idMenuScreen_Shell_PressStart::Initialize( idMenuHandler * data ) {
	idMenuScreen::Initialize( data );

	if ( data != NULL ) {
		menuGUI = data->GetGUI();
	}

	SetSpritePath( "menuStart" );

	itemList = new (TAG_SWF) idMenuWidget_Carousel();
	itemList->SetSpritePath( GetSpritePath(), "info", "options" );
	itemList->SetNumVisibleOptions( NUM_GAME_SELECTIONS_VISIBLE );
	while ( itemList->GetChildren().Num() < NUM_GAME_SELECTIONS_VISIBLE ) {
		idMenuWidget_Button * const buttonWidget = new (TAG_SWF) idMenuWidget_Button();
		buttonWidget->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PRESS_FOCUSED, itemList->GetChildren().Num() );
		buttonWidget->Initialize( data );
		itemList->AddChild( buttonWidget );
	}
	itemList->Initialize( data );

	AddChild( itemList );

	AddEventAction( WIDGET_EVENT_SCROLL_LEFT ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_LEFT_START_REPEATER, WIDGET_EVENT_SCROLL_LEFT ) );
	AddEventAction( WIDGET_EVENT_SCROLL_RIGHT ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_RIGHT_START_REPEATER, WIDGET_EVENT_SCROLL_RIGHT ) );
	AddEventAction( WIDGET_EVENT_SCROLL_LEFT_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_LEFT_RELEASE ) );
	AddEventAction( WIDGET_EVENT_SCROLL_RIGHT_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_RIGHT_RELEASE ) );

	AddEventAction( WIDGET_EVENT_SCROLL_UP ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER, WIDGET_EVENT_SCROLL_UP ) );
	AddEventAction( WIDGET_EVENT_SCROLL_DOWN ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER, WIDGET_EVENT_SCROLL_DOWN ) );
	AddEventAction( WIDGET_EVENT_SCROLL_UP_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_RELEASE ) );
	AddEventAction( WIDGET_EVENT_SCROLL_DOWN_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_RELEASE ) );

	AddEventAction( WIDGET_EVENT_SCROLL_LEFT_LSTICK ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_LEFT_START_REPEATER, WIDGET_EVENT_SCROLL_LEFT_LSTICK ) );
	AddEventAction( WIDGET_EVENT_SCROLL_RIGHT_LSTICK ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_RIGHT_START_REPEATER, WIDGET_EVENT_SCROLL_RIGHT_LSTICK ) );
	AddEventAction( WIDGET_EVENT_SCROLL_LEFT_LSTICK_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_LEFT_LSTICK_RELEASE ) );
	AddEventAction( WIDGET_EVENT_SCROLL_RIGHT_LSTICK_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_RIGHT_LSTICK_RELEASE ) );

	doomCover = declManager->FindMaterial( "guis/assets/mainmenu/doom_cover.tga" );
	doom2Cover = declManager->FindMaterial( "guis/assets/mainmenu/doom2_cover.tga" );
	doom3Cover = declManager->FindMaterial( "guis/assets/mainmenu/doom3_cover.tga" );

	startButton = new idMenuWidget_Button();
	startButton->SetSpritePath( GetSpritePath(), "info", "btnStart" );
	AddChild( startButton );
}

/*
========================
idMenuScreen_Shell_Root::Update
========================
*/
void idMenuScreen_Shell_PressStart::Update() {

	if ( !g_demoMode.GetBool() ) {
		if ( menuData != NULL ) {
			idMenuWidget_CommandBar * cmdBar = menuData->GetCmdBar();
			if ( cmdBar != NULL ) {
				cmdBar->ClearAllButtons();
				idMenuWidget_CommandBar::buttonInfo_t * buttonInfo;
				buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY1 );
				if ( menuData->GetPlatform() != 2 ) {
					buttonInfo->label = "#str_SWF_SELECT";
				}
				buttonInfo->action.Set( WIDGET_ACTION_PRESS_FOCUSED );
			}		
		}
	}

	idMenuScreen::Update();
}
	
/*
========================
idMenuScreen_Shell_PressStart::ShowScreen
========================
*/
void idMenuScreen_Shell_PressStart::ShowScreen( const mainMenuTransition_t transitionType ) {

	idSWFScriptObject & root = GetSWFObject()->GetRootObject();
	if ( BindSprite( root ) ) {
		if ( g_demoMode.GetBool() ) {

			idList<const idMaterial *> coverIcons;
			if ( itemList != NULL ) {
				itemList->SetListImages( coverIcons );
			}

			if ( startButton != NULL ) {
				startButton->BindSprite( root );
				startButton->SetLabel( idLocalization::GetString( "#str_swf_press_start" ) );
			}

			idSWFSpriteInstance * backing = GetSprite()->GetScriptObject()->GetNestedSprite( "backing" );
			if ( backing != NULL ) {
				backing->SetVisible( false );
			}

		} else {

			idList<const idMaterial *> coverIcons;

			coverIcons.Append( doomCover );
			coverIcons.Append( doom3Cover );
			coverIcons.Append( doom2Cover );

			if ( itemList != NULL ) {
				itemList->SetListImages( coverIcons );
				itemList->SetFocusIndex( 1, true );
				itemList->SetViewIndex( 1 );
				itemList->SetMoveToIndex( 1 );
			}	

			if ( startButton != NULL ) {
				startButton->BindSprite( root );
				startButton->SetLabel( "" );
			}

			idSWFSpriteInstance * backing = GetSprite()->GetScriptObject()->GetNestedSprite( "backing" );
			if ( backing != NULL ) {
				backing->SetVisible( true );
			}

		}
	}

	idMenuScreen::ShowScreen( transitionType );
}

/*
========================
idMenuScreen_Shell_PressStart::HideScreen
========================
*/
void idMenuScreen_Shell_PressStart::HideScreen( const mainMenuTransition_t transitionType ) {
	idMenuScreen::HideScreen( transitionType );
}

/*
========================
idMenuScreen_Shell_PressStart::HandleAction
========================
*/
bool idMenuScreen_Shell_PressStart::HandleAction( idWidgetAction & action, const idWidgetEvent & event, idMenuWidget * widget, bool forceHandled ) {

	if ( menuData == NULL ) {
		return true;
	}

	if ( menuData->ActiveScreen() != SHELL_AREA_START ) {
		return false;
	}

	widgetAction_t actionType = action.GetType();
	const idSWFParmList & parms = action.GetParms();

	switch ( actionType ) {
		case WIDGET_ACTION_PRESS_FOCUSED: {
			if ( itemList == NULL ) {
				return true;
			}

			if ( event.parms.Num() != 1 ) {
				return true;
			}

			if ( itemList->GetMoveToIndex() != itemList->GetViewIndex() ) {
				return true;
			}

			if ( parms.Num() > 0 ) {
				const int index = parms[0].ToInteger();
				if ( index != 0 ) {
					itemList->MoveToIndex( index );
					Update();
				}
			}
			
			if ( itemList->GetMoveToIndex() == 0 ) {
				common->SwitchToGame( DOOM_CLASSIC );
			} else if ( itemList->GetMoveToIndex() == 1 ) {				
				if ( session->GetSignInManager().GetMasterLocalUser() == NULL ) {
					const int device = event.parms[ 0 ].ToInteger();
					session->GetSignInManager().RegisterLocalUser( device );
				} else {
					menuData->SetNextScreen( SHELL_AREA_ROOT, MENU_TRANSITION_SIMPLE );
				}
			} else if ( itemList->GetMoveToIndex() == 2 ) {	
				common->SwitchToGame( DOOM2_CLASSIC );
			}

			return true;
		}
		case WIDGET_ACTION_START_REPEATER: {
			idWidgetAction repeatAction;
			widgetAction_t repeatActionType = static_cast< widgetAction_t >( parms[ 0 ].ToInteger() );
			assert( parms.Num() == 2 );
			repeatAction.Set( repeatActionType, parms[ 1 ] );
			menuData->StartWidgetActionRepeater( widget, repeatAction, event );
			return true;
		}
		case WIDGET_ACTION_STOP_REPEATER: {
			menuData->ClearWidgetActionRepeater();
			return true;
		}
		case WIDGET_ACTION_SCROLL_HORIZONTAL: {

			if ( itemList == NULL ) {
				return true;
			}

			if ( itemList->GetTotalNumberOfOptions() <= 1 ) {
				return true;
			}

			idLib::Printf( "scroll \n" );

			if ( itemList->GetMoveDiff() > 0 ) {
				itemList->MoveToIndex( itemList->GetMoveToIndex(), true );
			}

			int direction = parms[0].ToInteger();
			if ( direction == 1 ) {					
				if ( itemList->GetViewIndex() == itemList->GetTotalNumberOfOptions() - 1 ) {
					return true;
				} else {
					itemList->MoveToIndex( 1 );
				}
			} else {
				if ( itemList->GetViewIndex() == 0 ) {
					return true;
				} else {
					itemList->MoveToIndex( ( itemList->GetNumVisibleOptions() / 2 ) + 1 );
				}
			}	

			return true;
		}
	}

	return idMenuWidget::HandleAction( action, event, widget, forceHandled );
}