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wolf_dart/packages/wolf_3d_dart/lib/wolf_3d_engine.dart
T

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Dart

/// Public engine exports for the Wolfenstein 3D runtime.
///
/// Import this library when building a host around the core simulation.
/// It re-exports the frame-based engine, audio abstractions, input DTOs,
/// state managers, and player model needed by CLI, Flutter, and tests.
library;
export 'src/engine/audio/engine_audio.dart';
export 'src/engine/audio/silent_renderer.dart';
export 'src/engine/input/engine_input.dart';
export 'src/engine/managers/door_manager.dart';
export 'src/engine/managers/pushwall_manager.dart';
export 'src/engine/player/player.dart';
export 'src/engine/player_locomotion_constants.dart';
export 'src/engine/rendering/default_renderer_settings_persistence.dart';
export 'src/engine/rendering/renderer_settings.dart';
export 'src/engine/rendering/renderer_settings_persistence.dart';
export 'src/engine/save/default_save_game_persistence.dart';
export 'src/engine/save/game_session_snapshot.dart';
export 'src/engine/save/save_game_codec.dart';
export 'src/engine/save/save_game_persistence.dart';
export 'src/engine/wolf_3d_engine_base.dart';