57dde0f31c
- Introduced `CollectiblePickupContext` and `CollectiblePickupEffect` to streamline the collectible pickup logic in the Player class. - Updated the `tryPickup` method in the Player class to utilize the new effect system for health, ammo, score, keys, and weapons. - Refactored collectible classes to implement the new `tryCollect` method, returning a `CollectiblePickupEffect`. - Enhanced enemy classes to expose score values based on their type. - Added unit tests for scoring ownership and shareware menu module functionality. - Updated rendering logic in various renderer classes to use the new mapped picture retrieval system. - Improved the `WolfClassicMenuArt` class to utilize a more structured approach for image retrieval based on registry keys. Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>