Files
wolf_dart/apps/wolf_3d_gui/lib/screens/vga_gallery.dart
Hans Kokx 4d5b30f007 feat: Enhance menu rendering and input handling
- Added support for new plugins: IrondashEngineContext and SuperNativeExtensions in the Flutter plugin registrant.
- Updated CMake configuration to include new plugins.
- Introduced a new dependency, super_clipboard, in pubspec.yaml.
- Enhanced the WolfEngine to set the menu background color.
- Implemented keyboard shortcuts for renderer mode toggling and ASCII theme cycling in CLI input handling.
- Updated menu manager to include a universal menu background color.
- Refactored ASCII and Sixel renderers to utilize the new menu background color and improved header drawing logic.
- Simplified the drawing of menu options sidebars and header bars across different renderers.
- Improved the layout and centering of menu titles in the header bar.

Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-20 14:46:08 +01:00

168 lines
5.1 KiB
Dart

/// Visual browser for decoded VGA pictures and UI art.
library;
import 'dart:async';
import 'dart:typed_data';
import 'dart:ui' as ui;
import 'package:flutter/material.dart';
import 'package:super_clipboard/super_clipboard.dart';
import 'package:wolf_3d_dart/wolf_3d_data_types.dart';
import 'package:wolf_3d_renderer/wolf_3d_asset_painter.dart';
/// Shows each VGA image extracted from the currently selected game data set.
class VgaGallery extends StatelessWidget {
/// Raw VGA images decoded from the active asset pack.
final List<VgaImage> images;
/// Creates the gallery for [images].
const VgaGallery({super.key, required this.images});
Future<ui.Image> _buildVgaUiImage(VgaImage image) {
final completer = Completer<ui.Image>();
final Uint8List pixels = Uint8List(image.width * image.height * 4);
for (int y = 0; y < image.height; y++) {
for (int x = 0; x < image.width; x++) {
final int colorByte = image.decodePixel(x, y);
final int abgr = ColorPalette.vga32Bit[colorByte];
final int offset = (y * image.width + x) * 4;
pixels[offset] = abgr & 0xFF; // R
pixels[offset + 1] = (abgr >> 8) & 0xFF; // G
pixels[offset + 2] = (abgr >> 16) & 0xFF; // B
pixels[offset + 3] = (abgr >> 24) & 0xFF; // A
}
}
ui.decodeImageFromPixels(
pixels,
image.width,
image.height,
ui.PixelFormat.rgba8888,
(ui.Image decoded) => completer.complete(decoded),
);
return completer.future;
}
Future<void> _copyImageToClipboard(BuildContext context, int index) async {
final clipboard = SystemClipboard.instance;
if (clipboard == null) {
if (context.mounted) {
ScaffoldMessenger.of(context).showSnackBar(
const SnackBar(content: Text('Clipboard API is unavailable here.')),
);
}
return;
}
final VgaImage image = images[index];
ui.Image? uiImage;
try {
uiImage = await _buildVgaUiImage(image);
final ByteData? pngData = await uiImage.toByteData(
format: ui.ImageByteFormat.png,
);
if (pngData == null) {
throw StateError('Failed to encode image as PNG.');
}
final item = DataWriterItem();
item.add(Formats.png(pngData.buffer.asUint8List()));
await clipboard.write([item]);
if (context.mounted) {
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(content: Text('Copied VGA image #$index to clipboard.')),
);
}
} catch (error) {
if (context.mounted) {
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(content: Text('Copy failed: $error')),
);
}
} finally {
uiImage?.dispose();
}
}
void _showImagePreviewDialog(BuildContext context, int index) {
final VgaImage image = images[index];
showDialog<void>(
context: context,
builder: (dialogContext) {
return AlertDialog(
title: Text(
'Index: $index ${image.width} x ${image.height}',
style: const TextStyle(
fontSize: 14,
fontWeight: FontWeight.w600,
),
),
actions: [
TextButton(
onPressed: () => Navigator.of(dialogContext).pop(),
child: const Text('Close'),
),
ElevatedButton.icon(
onPressed: () => _copyImageToClipboard(dialogContext, index),
icon: const Icon(Icons.copy),
label: const Text('Copy'),
),
],
content: Center(
child: AspectRatio(
aspectRatio: image.width / image.height,
child: WolfAssetPainter.vga(image),
),
),
);
},
);
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: const Text("VGA Image Gallery")),
backgroundColor: Colors.black,
body: GridView.builder(
gridDelegate: const SliverGridDelegateWithMaxCrossAxisExtent(
maxCrossAxisExtent: 150,
crossAxisSpacing: 8,
mainAxisSpacing: 8,
),
itemCount: images.length,
itemBuilder: (context, index) {
return Card(
color: Colors.blueGrey,
child: InkWell(
onTap: () => _showImagePreviewDialog(context, index),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
spacing: 8,
children: [
Text(
"Index: $index\n${images[index].width} x ${images[index].height}",
style: const TextStyle(color: Colors.white, fontSize: 12),
textAlign: TextAlign.center,
),
Expanded(
child: Center(
child: AspectRatio(
aspectRatio: images[index].width / images[index].height,
child: WolfAssetPainter.vga(images[index]),
),
),
),
],
),
),
);
},
),
);
}
}