a84c677845
- Introduced SpearDemoAssetRegistry for managing assets specific to the Spear of Destiny demo. - Created SpearDemoEntityModule to define enemy animations with adjusted sprite ranges. - Implemented SpearDemoHudModule and SpearDemoMenuPicModule for HUD and menu assets. - Added SpearDemoSfxModule for sound effect mappings specific to the demo version. - Updated enemy classes (Guard, Mutant, Officer, SS) to support custom animation sets. - Modified entity registry to accept a custom AssetRegistry for spawning entities. - Enhanced rendering with CRT phosphor bloom effect in GLSL shaders. - Adjusted ASCII and software renderer layouts for improved UI spacing. - Added tests for SpearDemoAssetRegistry to ensure correct asset resolution and enemy spawning. Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
TODO: Put a short description of the package here that helps potential users know whether this package might be useful for them.
Features
TODO: List what your package can do. Maybe include images, gifs, or videos.
Getting started
TODO: List prerequisites and provide or point to information on how to start using the package.
Usage
TODO: Include short and useful examples for package users. Add longer examples
to /example folder.
const like = 'sample';
Additional information
TODO: Tell users more about the package: where to find more information, how to contribute to the package, how to file issues, what response they can expect from the package authors, and more.