Files
wolf_dart/apps/wolf_3d_gui/lib/screens/vga_gallery.dart
Hans Kokx 3c6a4672f7 Refactor and enhance documentation across the Wolf3D project
- Updated library imports to use the correct package paths for consistency.
- Added detailed documentation comments to various classes and methods, improving code readability and maintainability.
- Refined the GameSelectScreen, SpriteGallery, and VgaGallery classes with clearer descriptions of their functionality.
- Enhanced the CliInput class to better explain the input handling process and its interaction with the engine.
- Improved the SixelRasterizer and Opl2Emulator classes with comprehensive comments on their operations and state management.
- Removed the deprecated wolf_3d.dart file and consolidated its functionality into wolf_3d_flutter.dart for a cleaner architecture.
- Updated the Wolf3dFlutterInput class to clarify its role in merging keyboard and pointer events.
- Enhanced the rendering classes to provide better context on their purpose and usage within the Flutter framework.

Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-18 10:01:12 +01:00

53 lines
1.6 KiB
Dart

/// Visual browser for decoded VGA pictures and UI art.
library;
import 'package:flutter/material.dart';
import 'package:wolf_3d_dart/wolf_3d_data_types.dart';
import 'package:wolf_3d_renderer/wolf_3d_asset_painter.dart';
/// Shows each VGA image extracted from the currently selected game data set.
class VgaGallery extends StatelessWidget {
/// Raw VGA images decoded from the active asset pack.
final List<VgaImage> images;
/// Creates the gallery for [images].
const VgaGallery({super.key, required this.images});
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: const Text("VGA Image Gallery")),
backgroundColor: Colors.black,
body: GridView.builder(
gridDelegate: const SliverGridDelegateWithMaxCrossAxisExtent(
maxCrossAxisExtent: 150,
crossAxisSpacing: 8,
mainAxisSpacing: 8,
),
itemCount: images.length,
itemBuilder: (context, index) {
return Card(
color: Colors.blueGrey,
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
spacing: 8,
children: [
Text(
"Index: $index\n${images[index].width} x ${images[index].height}",
style: const TextStyle(color: Colors.white, fontSize: 12),
textAlign: TextAlign.center,
),
Expanded(
child: Center(
child: WolfAssetPainter.vga(images[index]),
),
),
],
),
);
},
),
);
}
}