import 'package:wolf_dart/features/weapon/weapon.dart'; class MachineGun extends Weapon { MachineGun() : super( type: WeaponType.machineGun, idleSprite: 427, fireFrames: [428, 429, 430], damage: 20, msPerFrame: 80, // MG fires faster than the Pistol isAutomatic: true, // This allows holding the button! ); }