import 'package:flutter/material.dart'; import 'package:wolf_3d_data_types/wolf_3d_data_types.dart'; import 'package:wolf_3d_flutter/wolf_3d.dart'; import 'package:wolf_3d_renderer/wolf_3d_renderer.dart'; class DifficultyScreen extends StatefulWidget { const DifficultyScreen({ super.key, }); @override State createState() => _DifficultyScreenState(); } class _DifficultyScreenState extends State { bool get isShareware => Wolf3d.I.activeGame.version == GameVersion.shareware; @override void dispose() { Wolf3d.I.audio.stopMusic(); super.dispose(); } void _startGame(Difficulty difficulty, {bool showGallery = false}) { Wolf3d.I.audio.stopMusic(); Navigator.of(context).pushReplacement( MaterialPageRoute( builder: (_) => WolfRenderer( Wolf3d.I.activeGame, difficulty: difficulty, startingEpisode: Wolf3d.I.activeEpisode, audio: Wolf3d.I.audio, ), ), ); } @override Widget build(BuildContext context) { return Scaffold( backgroundColor: Colors.black, floatingActionButton: FloatingActionButton( backgroundColor: Colors.red[900], onPressed: () => _startGame(Difficulty.bringEmOn, showGallery: true), child: const Icon(Icons.bug_report, color: Colors.white), ), body: Center( child: Column( mainAxisAlignment: MainAxisAlignment.center, children: [ const Text( 'HOW TOUGH ARE YOU?', style: TextStyle( color: Colors.red, fontSize: 32, fontWeight: FontWeight.bold, fontFamily: 'Courier', ), ), const SizedBox(height: 40), // --- Difficulty Buttons --- ListView.builder( shrinkWrap: true, itemCount: Difficulty.values.length, itemBuilder: (context, index) { final Difficulty difficulty = Difficulty.values[index]; return Padding( padding: const EdgeInsets.symmetric(vertical: 8.0), child: ElevatedButton( style: ElevatedButton.styleFrom( backgroundColor: Colors.blueGrey[900], foregroundColor: Colors.white, minimumSize: const Size(300, 50), shape: RoundedRectangleBorder( borderRadius: BorderRadius.circular(4), ), ), onPressed: () => _startGame(difficulty), child: Text( difficulty.title, style: const TextStyle(fontSize: 18), ), ), ); }, ), ], ), ), ); } }