import 'package:flutter/material.dart'; import 'package:wolf_3d_flutter/wolf_3d.dart'; import 'package:wolf_3d_gui/screens/game_select_screen.dart'; void main() async { WidgetsFlutterBinding.ensureInitialized(); final Wolf3d wolf3d = await Wolf3d().init(); runApp( MaterialApp( home: GameSelectScreen(wolf3d: wolf3d), ), ); }