Commit Graph

8 Commits

Author SHA1 Message Date
hans b88475882b feat: Implement audio backend with subprocess support and refactor audio handling
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-23 17:10:07 +01:00
hans a84c677845 feat: Add Spear of Destiny demo support with dedicated asset registry and entity definitions
- Introduced SpearDemoAssetRegistry for managing assets specific to the Spear of Destiny demo.
- Created SpearDemoEntityModule to define enemy animations with adjusted sprite ranges.
- Implemented SpearDemoHudModule and SpearDemoMenuPicModule for HUD and menu assets.
- Added SpearDemoSfxModule for sound effect mappings specific to the demo version.
- Updated enemy classes (Guard, Mutant, Officer, SS) to support custom animation sets.
- Modified entity registry to accept a custom AssetRegistry for spawning entities.
- Enhanced rendering with CRT phosphor bloom effect in GLSL shaders.
- Adjusted ASCII and software renderer layouts for improved UI spacing.
- Added tests for SpearDemoAssetRegistry to ensure correct asset resolution and enemy spawning.

Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-23 10:37:50 +01:00
hans 10417d26ba Refactor audio module to use built-in music and sound effect identifiers
- Introduced BuiltInMusicModule and BuiltInSfxModule to replace RetailMusicModule and RetailSfxModule.
- Updated RetailAssetRegistry and SharewareAssetRegistry to utilize the new built-in modules.
- Removed deprecated MusicKey and SfxKey classes, replacing them with Music and SoundEffect enums for better clarity and maintainability.
- Adjusted music and sound effect resolution methods to align with the new structure.
- Updated audio playback methods in WolfAudio and FlutterAudioAdapter to accept the new Music and SoundEffect types.
- Refactored tests to accommodate changes in audio event handling and ensure compatibility with the new identifiers.

Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-20 17:07:25 +01:00
hans 8cca66e966 feat: Add Audio Gallery screen and integrate into Debug Tools menu
feat: Implement audio playback controls and audio management in the gallery
refactor: Update audio engine interface to include stopAllAudio method

Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-20 16:15:46 +01:00
hans 4700e669ce Enhance enemy AI and area connectivity
- Introduced area grid management in WolfEngine to track player-connected areas.
- Updated enemy behavior to consider area connectivity when alerting and moving.
- Added debugging logs for enemy states and movements to assist in tracking AI behavior.
- Implemented fallback area generation for levels lacking area data.
- Enhanced patrol behavior for dogs and guards to prevent rapid direction changes after hitting walls.
- Updated tests to validate new area connectivity logic and enemy behavior under various conditions.

Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-19 18:03:01 +01:00
hans 7e1855ebda refactor: Update audio logging for clarity and consistency
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-19 16:54:03 +01:00
hans 3c6a4672f7 Refactor and enhance documentation across the Wolf3D project
- Updated library imports to use the correct package paths for consistency.
- Added detailed documentation comments to various classes and methods, improving code readability and maintainability.
- Refined the GameSelectScreen, SpriteGallery, and VgaGallery classes with clearer descriptions of their functionality.
- Enhanced the CliInput class to better explain the input handling process and its interaction with the engine.
- Improved the SixelRasterizer and Opl2Emulator classes with comprehensive comments on their operations and state management.
- Removed the deprecated wolf_3d.dart file and consolidated its functionality into wolf_3d_flutter.dart for a cleaner architecture.
- Updated the Wolf3dFlutterInput class to clarify its role in merging keyboard and pointer events.
- Enhanced the rendering classes to provide better context on their purpose and usage within the Flutter framework.

Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-18 10:01:12 +01:00
hans 0dc75ded62 Migrate all Dart packages to a single wolf_3d_dart package
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-17 10:55:10 +01:00