refactor: Moved renderer package into Flutter package
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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@@ -10,14 +10,14 @@ import 'package:window_manager/window_manager.dart';
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import 'package:wolf_3d_dart/wolf_3d_engine.dart';
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import 'package:wolf_3d_dart/wolf_3d_input.dart';
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import 'package:wolf_3d_dart/wolf_3d_renderer.dart';
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import 'package:wolf_3d_flutter/renderer/wolf_3d_ascii_renderer.dart';
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import 'package:wolf_3d_flutter/renderer/wolf_3d_flutter_renderer.dart';
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import 'package:wolf_3d_flutter/renderer/wolf_3d_glsl_renderer.dart';
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import 'package:wolf_3d_flutter/renderer_settings_persistence_flutter.dart';
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import 'package:wolf_3d_flutter/save_game_persistence_flutter.dart';
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import 'package:wolf_3d_flutter/wolf_3d_flutter.dart';
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import 'package:wolf_3d_flutter/wolf_3d_input_flutter.dart';
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import 'package:wolf_3d_gui/screens/debug_tools_screen.dart';
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import 'package:wolf_3d_renderer/wolf_3d_ascii_renderer.dart';
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import 'package:wolf_3d_renderer/wolf_3d_flutter_renderer.dart';
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import 'package:wolf_3d_renderer/wolf_3d_glsl_renderer.dart';
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enum RendererMode {
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/// Software pixel renderer presented via decoded framebuffer images.
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@@ -4,9 +4,9 @@ library;
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import 'package:flutter/material.dart';
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import 'package:wolf_3d_dart/wolf_3d_data_types.dart';
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import 'package:wolf_3d_dart/wolf_3d_entities.dart';
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import 'package:wolf_3d_flutter/renderer/wolf_3d_asset_painter.dart';
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import 'package:wolf_3d_flutter/wolf_3d_flutter.dart';
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import 'package:wolf_3d_gui/screens/gallery_game_selector.dart';
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import 'package:wolf_3d_renderer/wolf_3d_asset_painter.dart';
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/// Displays every sprite frame in the active game along with enemy metadata.
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class SpriteGallery extends StatefulWidget {
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@@ -3,9 +3,9 @@ library;
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import 'package:flutter/material.dart';
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import 'package:wolf_3d_dart/wolf_3d_data_types.dart';
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import 'package:wolf_3d_flutter/renderer/wolf_3d_asset_painter.dart';
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import 'package:wolf_3d_flutter/wolf_3d_flutter.dart';
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import 'package:wolf_3d_gui/screens/gallery_game_selector.dart';
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import 'package:wolf_3d_renderer/wolf_3d_asset_painter.dart';
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/// Shows each VGA image extracted from the currently selected game data set.
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class VgaGallery extends StatefulWidget {
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@@ -3,7 +3,7 @@ library;
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import 'package:flutter/material.dart';
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import 'package:wolf_3d_dart/wolf_3d_data_types.dart';
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import 'package:wolf_3d_renderer/wolf_3d_asset_painter.dart';
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import 'package:wolf_3d_flutter/renderer/wolf_3d_asset_painter.dart';
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/// Provides a common menu layout with panel framing and optional bottom art.
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class WolfMenuShell extends StatelessWidget {
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