Fix dead guard not spawning at the beginning of the level

Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
This commit is contained in:
2026-03-15 16:27:59 +01:00
parent 20755e93ed
commit da00c5237f
6 changed files with 7 additions and 3 deletions

View File

@@ -0,0 +1,35 @@
import 'package:flutter/material.dart';
import 'package:wolf_3d_data_types/wolf_3d_data_types.dart';
import 'package:wolf_3d_flutter/wolf_3d.dart';
import 'package:wolf_dart/screens/episode_screen.dart';
class GameSelectScreen extends StatelessWidget {
const GameSelectScreen({super.key});
@override
Widget build(BuildContext context) {
return Scaffold(
body: ListView.builder(
itemCount: Wolf3d.I.availableGames.length,
itemBuilder: (context, i) {
final WolfensteinData data = Wolf3d.I.availableGames[i];
final GameVersion version = data.version;
return Card(
child: ListTile(
title: Text(version.name),
onTap: () {
Wolf3d.I.setActiveGame(data);
Navigator.of(context).push(
MaterialPageRoute(
builder: (context) => const EpisodeScreen(),
),
);
},
),
);
},
),
);
}
}