Fix dead guard not spawning at the beginning of the level

Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
This commit is contained in:
2026-03-15 16:27:59 +01:00
parent 20755e93ed
commit da00c5237f
6 changed files with 7 additions and 3 deletions

View File

@@ -1,6 +1,6 @@
import 'package:flutter/material.dart';
import 'package:wolf_3d_flutter/wolf_3d.dart';
import 'package:wolf_dart/game_select_screen.dart';
import 'package:wolf_dart/screens/game_select_screen.dart';
void main() async {
WidgetsFlutterBinding.ensureInitialized();

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@@ -1,7 +1,7 @@
import 'package:flutter/material.dart';
import 'package:wolf_3d_data_types/wolf_3d_data_types.dart';
import 'package:wolf_3d_flutter/wolf_3d.dart';
import 'package:wolf_dart/features/screens/difficulty_screen.dart';
import 'package:wolf_dart/screens/difficulty_screen.dart';
class EpisodeScreen extends StatefulWidget {
const EpisodeScreen({super.key});

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@@ -1,7 +1,7 @@
import 'package:flutter/material.dart';
import 'package:wolf_3d_data_types/wolf_3d_data_types.dart';
import 'package:wolf_3d_flutter/wolf_3d.dart';
import 'package:wolf_dart/features/screens/episode_screen.dart';
import 'package:wolf_dart/screens/episode_screen.dart';
class GameSelectScreen extends StatelessWidget {
const GameSelectScreen({super.key});