Improves ASCII rasterization speed and simplifies API
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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@@ -37,6 +37,7 @@ class _GameScreenState extends State<GameScreen> {
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data: widget.data,
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difficulty: widget.difficulty,
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startingEpisode: widget.startingEpisode,
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frameBuffer: FrameBuffer(320, 200),
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audio: widget.audio,
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input: widget.input,
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onGameWon: () => Navigator.of(context).pop(),
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