Fixed pistol and knife sprites for retail. Added firing mechanism.
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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@@ -4,8 +4,8 @@ class Pistol extends Weapon {
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Pistol()
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: super(
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name: "Pistol",
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idleSprite: 408,
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fireFrames: [409, 410, 411, 412],
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idleSprite: 421,
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fireFrames: [422, 423, 424, 425],
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damage: 20,
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);
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}
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