feat: Add tests for Wolf3dGuiApp and refactor game data picker management

- Introduced unit tests for the Wolf3dGuiApp to ensure proper directory configuration and audio management.
- Refactored the GameDataPickerManager to streamline directory and file selection processes.
- Removed obsolete GameDataPickerManager and Wolf3dAppManager classes to simplify the architecture.
- Enhanced the Wolf3dFlutterEngine to improve game version handling during save loading.
- Updated existing tests to reflect changes in the game data management structure.
- Removed unnecessary dependencies and cleaned up the codebase for better maintainability.

Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
This commit is contained in:
2026-03-24 14:35:20 +01:00
parent b980174905
commit ce4dd8d61d
18 changed files with 1919 additions and 810 deletions
@@ -1,174 +0,0 @@
library;
import 'package:flutter/material.dart';
import 'package:wolf_3d_dart/wolf_3d_data_types.dart';
import 'package:wolf_3d_dart/wolf_3d_menu.dart';
/// Fallback screen shown when no Wolf3D game data files are discovered.
class NoGameDataScreen extends StatelessWidget {
const NoGameDataScreen({
super.key,
this.configuredDataDirectory,
this.onPickGameDataDirectory,
this.onPickGameDataFiles,
this.isLoadingGameData = false,
this.pickerError,
});
/// Previously configured external game-data directory, if any.
final String? configuredDataDirectory;
/// Invoked when the user requests selecting a game-data directory.
final Future<void> Function()? onPickGameDataDirectory;
/// Invoked when the user requests selecting one or more data files.
final Future<void> Function()? onPickGameDataFiles;
/// Whether the host is currently reloading after picker selection.
final bool isLoadingGameData;
/// Optional picker/reload error shown to the user.
final String? pickerError;
static Color _colorFromVgaIndex(int index) {
final int packed = ColorPalette.vga32Bit[index]; // 0xAABBGGRR
final int r = packed & 0xFF;
final int g = (packed >> 8) & 0xFF;
final int b = (packed >> 16) & 0xFF;
return Color((0xFF << 24) | (r << 16) | (g << 8) | b);
}
static final Color _backgroundColor = _colorFromVgaIndex(111);
static final Color _panelColor = _colorFromVgaIndex(103);
static final Color _borderColor = _colorFromVgaIndex(87);
static final Color _titleColor = _colorFromVgaIndex(
WolfMenuPalette.headerTextIndex,
);
static final Color _bodyColor = _colorFromVgaIndex(
WolfMenuPalette.unselectedTextIndex,
);
static final Color _emphasisColor = _colorFromVgaIndex(10);
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: _backgroundColor,
body: Center(
child: Padding(
padding: const EdgeInsets.all(24),
child: ConstrainedBox(
constraints: const BoxConstraints(maxWidth: 640),
child: DecoratedBox(
decoration: BoxDecoration(
color: _panelColor,
border: Border.all(color: _borderColor, width: 2),
),
child: Padding(
padding: EdgeInsets.all(20),
child: Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(
'WOLF3D DATA NOT FOUND',
style: TextStyle(
color: _titleColor,
fontSize: 24,
fontWeight: FontWeight.bold,
),
),
const SizedBox(height: 16),
Text(
'No game files were discovered.\n\n'
'Select a game-data directory, or select one or more game-data files.',
style: TextStyle(
color: _bodyColor,
fontSize: 15,
height: 1.4,
),
),
const SizedBox(height: 12),
Text(
'Once all required files are present, the game starts automatically.',
style: TextStyle(
color: _emphasisColor,
fontSize: 14,
height: 1.35,
fontWeight: FontWeight.w600,
),
),
const SizedBox(height: 16),
Wrap(
spacing: 12,
runSpacing: 12,
children: [
ElevatedButton(
onPressed: isLoadingGameData
? null
: onPickGameDataDirectory,
child: Text(
isLoadingGameData
? 'Loading data...'
: 'Select data directory',
),
),
ElevatedButton(
onPressed: isLoadingGameData
? null
: onPickGameDataFiles,
child: Text(
isLoadingGameData
? 'Loading data...'
: 'Select data files',
),
),
],
),
if (isLoadingGameData)
Padding(
padding: const EdgeInsets.only(top: 10),
child: Text(
'Scanning selected locations...',
style: TextStyle(
color: _bodyColor,
fontSize: 13,
height: 1.3,
),
),
),
if (pickerError != null && pickerError!.trim().isNotEmpty)
Padding(
padding: const EdgeInsets.only(top: 12),
child: Text(
pickerError!.trim(),
style: TextStyle(
color: _emphasisColor,
fontSize: 13,
height: 1.3,
fontWeight: FontWeight.w600,
),
),
),
if (configuredDataDirectory != null &&
configuredDataDirectory!.trim().isNotEmpty)
Padding(
padding: const EdgeInsets.only(top: 12),
child: Text(
'Configured data directory: ${configuredDataDirectory!.trim()}',
style: TextStyle(
color: _bodyColor,
fontSize: 13,
height: 1.3,
),
),
),
],
),
),
),
),
),
),
);
}
}