WIP: Mapping sprite IDs (broken)

Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
This commit is contained in:
2026-03-13 18:06:40 +01:00
parent af17a0aaf7
commit bf8d9d7eb1
7 changed files with 220 additions and 31 deletions

View File

@@ -43,7 +43,7 @@ class VswapParser {
/// Extracts the compiled scaled sprites from VSWAP.WL1
static List<Matrix<int>> parseSprites(ByteData vswap) {
int chunks = vswap.getUint16(0, Endian.little);
int spriteStart = vswap.getUint16(2, Endian.little);
int spriteStart = vswap.getUint16(2, Endian.little); // 64
int soundStart = vswap.getUint16(4, Endian.little);
List<int> offsets = [];