Break out spawnable entities and use a registry to spawn them.
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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12
lib/features/difficulty/difficulty.dart
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12
lib/features/difficulty/difficulty.dart
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@@ -0,0 +1,12 @@
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enum Difficulty {
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canIPlayDaddy(0, "Can I play, Daddy?"),
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dontHurtMe(1, "Don't hurt me."),
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bringEmOn(2, "Bring em' on!"),
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iAmDeathIncarnate(3, "I am Death incarnate!"),
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;
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final String title;
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final int level;
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const Difficulty(this.level, this.title);
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}
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@@ -1,5 +1,5 @@
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import 'package:flutter/material.dart';
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import 'package:wolf_dart/classes/difficulty.dart';
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import 'package:wolf_dart/features/difficulty/difficulty.dart';
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import 'package:wolf_dart/features/renderer/renderer.dart';
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class DifficultyScreen extends StatelessWidget {
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