feat: Add intro splash screen with transition effects and rendering support

Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
This commit is contained in:
2026-03-20 12:05:34 +01:00
parent 9733516693
commit b23c02f716
6 changed files with 367 additions and 14 deletions

View File

@@ -295,6 +295,9 @@ class WolfEngine {
} }
switch (menuManager.activeMenu) { switch (menuManager.activeMenu) {
case WolfMenuScreen.introSplash:
menuManager.updateIntroSplash(input);
break;
case WolfMenuScreen.mainMenu: case WolfMenuScreen.mainMenu:
_tickMainMenu(input); _tickMainMenu(input);
break; break;
@@ -370,7 +373,7 @@ class WolfEngine {
_currentEpisodeIndex = 0; _currentEpisodeIndex = 0;
onEpisodeSelected?.call(null); onEpisodeSelected?.call(null);
menuManager.clearEpisodeSelection(); menuManager.clearEpisodeSelection();
menuManager.startTransition(WolfMenuScreen.mainMenu); menuManager.beginIntroSplash();
} }
} }

View File

@@ -1,7 +1,15 @@
import 'package:wolf_3d_dart/wolf_3d_data_types.dart'; import 'package:wolf_3d_dart/wolf_3d_data_types.dart';
import 'package:wolf_3d_dart/wolf_3d_engine.dart'; import 'package:wolf_3d_dart/wolf_3d_engine.dart';
enum WolfMenuScreen { mainMenu, gameSelect, episodeSelect, difficultySelect } enum WolfMenuScreen {
introSplash,
mainMenu,
gameSelect,
episodeSelect,
difficultySelect,
}
enum _WolfIntroPhase { fadeIn, hold, fadeOut }
enum WolfMenuMainAction { enum WolfMenuMainAction {
newGame, newGame,
@@ -52,11 +60,20 @@ bool _isWiredMainMenuAction(WolfMenuMainAction action) {
/// Handles menu-only input state such as selection movement and edge triggers. /// Handles menu-only input state such as selection movement and edge triggers.
class MenuManager { class MenuManager {
static const int transitionDurationMs = 280; static const int transitionDurationMs = 280;
static const int introFadeDurationMs = 280;
static const int _introSlideCount = 2;
static const int _introPg13BackgroundRgb = 0x33A2E8;
static const int _introTitleBackgroundRgb = 0x000000;
WolfMenuScreen _activeMenu = WolfMenuScreen.difficultySelect; WolfMenuScreen _activeMenu = WolfMenuScreen.difficultySelect;
WolfMenuScreen? _transitionTarget; WolfMenuScreen? _transitionTarget;
int _transitionElapsedMs = 0; int _transitionElapsedMs = 0;
bool _transitionSwappedMenu = false; bool _transitionSwappedMenu = false;
WolfMenuScreen _introLandingMenu = WolfMenuScreen.mainMenu;
int _introSlideIndex = 0;
int _introElapsedMs = 0;
_WolfIntroPhase _introPhase = _WolfIntroPhase.fadeIn;
bool _introAdvanceRequested = false;
int _selectedMainIndex = 0; int _selectedMainIndex = 0;
int _selectedGameIndex = 0; int _selectedGameIndex = 0;
@@ -74,6 +91,27 @@ class MenuManager {
bool get isTransitioning => _transitionTarget != null; bool get isTransitioning => _transitionTarget != null;
bool get isIntroSplashActive => _activeMenu == WolfMenuScreen.introSplash;
bool get isIntroPg13Slide => _introSlideIndex == 0;
int get introBackgroundRgb =>
isIntroPg13Slide ? _introPg13BackgroundRgb : _introTitleBackgroundRgb;
double get introOverlayAlpha {
if (!isIntroSplashActive) {
return 0.0;
}
switch (_introPhase) {
case _WolfIntroPhase.fadeIn:
return (1.0 - (_introElapsedMs / introFadeDurationMs)).clamp(0.0, 1.0);
case _WolfIntroPhase.hold:
return 0.0;
case _WolfIntroPhase.fadeOut:
return (_introElapsedMs / introFadeDurationMs).clamp(0.0, 1.0);
}
}
/// Returns the fade alpha during transitions (0.0..1.0). /// Returns the fade alpha during transitions (0.0..1.0).
double get transitionAlpha { double get transitionAlpha {
if (!isTransitioning) { if (!isTransitioning) {
@@ -162,15 +200,33 @@ class MenuManager {
: Difficulty.values : Difficulty.values
.indexOf(initialDifficulty) .indexOf(initialDifficulty)
.clamp(0, Difficulty.values.length - 1); .clamp(0, Difficulty.values.length - 1);
_activeMenu = gameCount > 1 _introLandingMenu = WolfMenuScreen.mainMenu;
? WolfMenuScreen.gameSelect if (gameCount > 1) {
: WolfMenuScreen.mainMenu; _activeMenu = WolfMenuScreen.gameSelect;
_introElapsedMs = 0;
_introPhase = _WolfIntroPhase.fadeIn;
_introSlideIndex = 0;
} else {
_startIntroSequence();
}
_transitionTarget = null; _transitionTarget = null;
_transitionElapsedMs = 0; _transitionElapsedMs = 0;
_transitionSwappedMenu = false; _transitionSwappedMenu = false;
_resetEdgeState(); _resetEdgeState();
} }
/// Starts the intro splash sequence and lands on [landingMenu] when done.
void beginIntroSplash({
WolfMenuScreen landingMenu = WolfMenuScreen.mainMenu,
}) {
_introLandingMenu = landingMenu;
_transitionTarget = null;
_transitionElapsedMs = 0;
_transitionSwappedMenu = false;
_startIntroSequence();
_resetEdgeState();
}
/// Resets menu navigation state for a new difficulty selection flow. /// Resets menu navigation state for a new difficulty selection flow.
void beginDifficultySelection({Difficulty? initialDifficulty}) { void beginDifficultySelection({Difficulty? initialDifficulty}) {
beginSelectionFlow( beginSelectionFlow(
@@ -194,6 +250,7 @@ class MenuManager {
_transitionTarget = null; _transitionTarget = null;
_transitionElapsedMs = 0; _transitionElapsedMs = 0;
_transitionSwappedMenu = false; _transitionSwappedMenu = false;
_introElapsedMs = 0;
_resetEdgeState(); _resetEdgeState();
} }
@@ -213,6 +270,11 @@ class MenuManager {
/// Advances transition timers and swaps menu at midpoint. /// Advances transition timers and swaps menu at midpoint.
void tickTransition(int deltaMs) { void tickTransition(int deltaMs) {
if (isIntroSplashActive) {
_tickIntro(deltaMs);
return;
}
if (!isTransitioning) { if (!isTransitioning) {
return; return;
} }
@@ -229,6 +291,85 @@ class MenuManager {
} }
} }
void updateIntroSplash(EngineInput input) {
if (!isIntroSplashActive) {
return;
}
final bool confirmNow = input.isInteracting;
if (confirmNow && !_prevConfirm) {
if (_introPhase == _WolfIntroPhase.fadeOut) {
// Ignore repeat confirms while already transitioning out.
} else if (_introPhase == _WolfIntroPhase.hold) {
_introPhase = _WolfIntroPhase.fadeOut;
_introElapsedMs = 0;
} else {
// Queue advance while fade-in is still in progress.
_introAdvanceRequested = true;
}
}
_consumeEdgeState(input);
}
void _startIntroSequence() {
_activeMenu = WolfMenuScreen.introSplash;
_introSlideIndex = 0;
_introElapsedMs = 0;
_introPhase = _WolfIntroPhase.fadeIn;
_introAdvanceRequested = false;
}
void _tickIntro(int deltaMs) {
if (!isIntroSplashActive) {
return;
}
_introElapsedMs += deltaMs;
switch (_introPhase) {
case _WolfIntroPhase.fadeIn:
if (_introElapsedMs >= introFadeDurationMs) {
_introElapsedMs = 0;
if (_introAdvanceRequested) {
_introPhase = _WolfIntroPhase.fadeOut;
_introAdvanceRequested = false;
} else {
_introPhase = _WolfIntroPhase.hold;
}
}
break;
case _WolfIntroPhase.hold:
// Hold indefinitely until the user confirms.
_introElapsedMs = 0;
if (_introAdvanceRequested) {
_introPhase = _WolfIntroPhase.fadeOut;
_introAdvanceRequested = false;
}
break;
case _WolfIntroPhase.fadeOut:
if (_introElapsedMs >= introFadeDurationMs) {
_advanceIntroSlide();
}
break;
}
}
void _advanceIntroSlide() {
if (_introSlideIndex < _introSlideCount - 1) {
_introSlideIndex += 1;
_introElapsedMs = 0;
_introPhase = _WolfIntroPhase.fadeIn;
_introAdvanceRequested = false;
return;
}
_activeMenu = _introLandingMenu;
_introElapsedMs = 0;
_introPhase = _WolfIntroPhase.fadeIn;
_introAdvanceRequested = false;
}
void clearEpisodeSelection() { void clearEpisodeSelection() {
_selectedEpisodeIndex = 0; _selectedEpisodeIndex = 0;
} }

View File

@@ -419,6 +419,11 @@ class AsciiRenderer extends CliRendererBackend<dynamic> {
final art = WolfClassicMenuArt(engine.data); final art = WolfClassicMenuArt(engine.data);
if (engine.menuManager.activeMenu == WolfMenuScreen.introSplash) {
_drawIntroSplash(engine, art);
return;
}
if (engine.menuManager.activeMenu == WolfMenuScreen.mainMenu) { if (engine.menuManager.activeMenu == WolfMenuScreen.mainMenu) {
_fillRect320(68, 52, 178, 136, panelColor); _fillRect320(68, 52, 178, 136, panelColor);
@@ -703,6 +708,59 @@ class AsciiRenderer extends CliRendererBackend<dynamic> {
} }
} }
void _drawIntroSplash(WolfEngine engine, WolfClassicMenuArt art) {
final image = engine.menuManager.isIntroPg13Slide
? art.mappedPic(WolfMenuPic.pg13)
: art.mappedPic(WolfMenuPic.title);
int splashBg = _rgbToPaletteColor(engine.menuManager.introBackgroundRgb);
if (engine.menuManager.isIntroPg13Slide &&
image != null &&
image.pixels.isNotEmpty) {
splashBg = ColorPalette.vga32Bit[_dominantPaletteIndex(image)];
}
if (_usesTerminalLayout) {
_fillTerminalRect(0, 0, width, _terminalPixelHeight, splashBg);
} else {
_fillRect(0, 0, width, height, activeTheme.solid, splashBg);
}
if (image != null) {
final int x = engine.menuManager.isIntroPg13Slide
? (320 - image.width).clamp(0, 319)
: ((320 - image.width) ~/ 2).clamp(0, 319);
final int y = engine.menuManager.isIntroPg13Slide
? (200 - image.height).clamp(0, 199)
: ((200 - image.height) ~/ 2).clamp(0, 199);
_blitVgaImageAscii(image, x, y);
}
_applyMenuFade(
engine.menuManager.introOverlayAlpha,
_rgbToPaletteColor(0x000000),
);
}
int _dominantPaletteIndex(VgaImage image) {
final List<int> histogram = List<int>.filled(256, 0);
for (final int colorIndex in image.pixels) {
if (colorIndex >= 0 && colorIndex < histogram.length) {
histogram[colorIndex]++;
}
}
int bestIndex = 0;
int bestCount = -1;
for (int i = 0; i < histogram.length; i++) {
if (histogram[i] > bestCount) {
bestCount = histogram[i];
bestIndex = i;
}
}
return bestIndex;
}
void _applyMenuFade(double alpha, int fadeColor) { void _applyMenuFade(double alpha, int fadeColor) {
if (alpha <= 0.0) { if (alpha <= 0.0) {
return; return;

View File

@@ -372,6 +372,11 @@ class SixelRenderer extends CliRendererBackend<String> {
// Draw footer first so menu panels can clip overlap in the center. // Draw footer first so menu panels can clip overlap in the center.
_drawMenuFooterArt(art); _drawMenuFooterArt(art);
if (engine.menuManager.activeMenu == WolfMenuScreen.introSplash) {
_drawIntroSplash(engine, art);
return;
}
if (engine.menuManager.activeMenu == WolfMenuScreen.mainMenu) { if (engine.menuManager.activeMenu == WolfMenuScreen.mainMenu) {
_fillRect320(68, 52, 178, 136, panelColor); _fillRect320(68, 52, 178, 136, panelColor);
@@ -555,6 +560,57 @@ class SixelRenderer extends CliRendererBackend<String> {
} }
} }
void _drawIntroSplash(WolfEngine engine, WolfClassicMenuArt art) {
final image = engine.menuManager.isIntroPg13Slide
? art.mappedPic(WolfMenuPic.pg13)
: art.mappedPic(WolfMenuPic.title);
int splashBg = _rgbToPaletteIndex(engine.menuManager.introBackgroundRgb);
if (engine.menuManager.isIntroPg13Slide &&
image != null &&
image.pixels.isNotEmpty) {
splashBg = _dominantPaletteIndex(image);
}
for (int i = 0; i < _screen.length; i++) {
_screen[i] = splashBg;
}
if (image != null) {
final int x = engine.menuManager.isIntroPg13Slide
? (320 - image.width).clamp(0, 319)
: ((320 - image.width) ~/ 2).clamp(0, 319);
final int y = engine.menuManager.isIntroPg13Slide
? (200 - image.height).clamp(0, 199)
: ((200 - image.height) ~/ 2).clamp(0, 199);
_blitVgaImage(image, x, y);
}
_applyMenuFade(
engine.menuManager.introOverlayAlpha,
_rgbToPaletteIndex(0x000000),
);
}
int _dominantPaletteIndex(VgaImage image) {
final List<int> histogram = List<int>.filled(256, 0);
for (final int colorIndex in image.pixels) {
if (colorIndex >= 0 && colorIndex < histogram.length) {
histogram[colorIndex]++;
}
}
int bestIndex = 0;
int bestCount = -1;
for (int i = 0; i < histogram.length; i++) {
if (histogram[i] > bestCount) {
bestCount = histogram[i];
bestIndex = i;
}
}
return bestIndex;
}
void _applyMenuFade(double alpha, int bgColor) { void _applyMenuFade(double alpha, int bgColor) {
if (alpha <= 0.0) { if (alpha <= 0.0) {
return; return;

View File

@@ -159,6 +159,9 @@ class SoftwareRenderer extends RendererBackend<FrameBuffer> {
_drawCenteredMenuFooter(art); _drawCenteredMenuFooter(art);
switch (engine.menuManager.activeMenu) { switch (engine.menuManager.activeMenu) {
case WolfMenuScreen.introSplash:
_drawIntroSplash(engine, art);
break;
case WolfMenuScreen.mainMenu: case WolfMenuScreen.mainMenu:
_drawMainMenu( _drawMainMenu(
engine, engine,
@@ -205,6 +208,99 @@ class SoftwareRenderer extends RendererBackend<FrameBuffer> {
_applyMenuFade(engine.menuManager.transitionAlpha, bgColor); _applyMenuFade(engine.menuManager.transitionAlpha, bgColor);
} }
void _drawIntroSplash(WolfEngine engine, WolfClassicMenuArt art) {
final image = engine.menuManager.isIntroPg13Slide
? art.mappedPic(WolfMenuPic.pg13)
: art.mappedPic(WolfMenuPic.title);
int splashBgColor = _rgbToFrameColor(engine.menuManager.introBackgroundRgb);
int? matteIndex;
if (engine.menuManager.isIntroPg13Slide &&
image != null &&
image.pixels.isNotEmpty) {
matteIndex = _dominantPaletteIndex(image);
splashBgColor =
ColorPalette.vga32Bit[_pg13BackgroundPaletteIndex(image, matteIndex)];
}
for (int i = 0; i < _buffer.pixels.length; i++) {
_buffer.pixels[i] = splashBgColor;
}
if (image != null) {
final int x = engine.menuManager.isIntroPg13Slide
? (320 - image.width).clamp(0, 319)
: ((320 - image.width) ~/ 2).clamp(0, 319);
final int y = engine.menuManager.isIntroPg13Slide
? (200 - image.height).clamp(0, 199)
: ((200 - image.height) ~/ 2).clamp(0, 199);
if (engine.menuManager.isIntroPg13Slide && matteIndex != null) {
_blitVgaImage(image, x, y, transparentIndex: matteIndex);
} else {
_blitVgaImage(image, x, y);
}
}
_applyMenuFade(
engine.menuManager.introOverlayAlpha,
_rgbToFrameColor(0x000000),
);
}
int _dominantPaletteIndex(VgaImage image) {
final List<int> histogram = List<int>.filled(256, 0);
for (final int colorIndex in image.pixels) {
if (colorIndex >= 0 && colorIndex < histogram.length) {
histogram[colorIndex]++;
}
}
int bestIndex = 0;
int bestCount = -1;
for (int i = 0; i < histogram.length; i++) {
if (histogram[i] > bestCount) {
bestCount = histogram[i];
bestIndex = i;
}
}
return bestIndex;
}
int _pg13BackgroundPaletteIndex(VgaImage image, int matteIndex) {
final List<(int x, int y)> probes = <(int x, int y)>[
(0, 0),
(image.width - 1, 0),
(0, image.height - 1),
(image.width - 1, image.height - 1),
(image.width - 8, image.height - 8),
(image.width - 16, image.height - 16),
];
final Map<int, int> counts = <int, int>{};
for (final probe in probes) {
final int x = probe.$1.clamp(0, image.width - 1);
final int y = probe.$2.clamp(0, image.height - 1);
final int idx = image.decodePixel(x, y);
if (idx == matteIndex) {
continue;
}
counts[idx] = (counts[idx] ?? 0) + 1;
}
if (counts.isEmpty) {
return matteIndex;
}
int bestIndex = counts.keys.first;
int bestCount = counts[bestIndex] ?? 0;
for (final MapEntry<int, int> entry in counts.entries) {
if (entry.value > bestCount) {
bestCount = entry.value;
bestIndex = entry.key;
}
}
return bestIndex;
}
void _drawMainMenu( void _drawMainMenu(
WolfEngine engine, WolfEngine engine,
WolfClassicMenuArt art, WolfClassicMenuArt art,
@@ -663,7 +759,12 @@ class SoftwareRenderer extends RendererBackend<FrameBuffer> {
/// ///
/// UI coordinates are expressed in canonical 320x200 space and scaled to the /// UI coordinates are expressed in canonical 320x200 space and scaled to the
/// current framebuffer so higher-resolution render targets preserve layout. /// current framebuffer so higher-resolution render targets preserve layout.
void _blitVgaImage(VgaImage image, int startX, int startY) { void _blitVgaImage(
VgaImage image,
int startX,
int startY, {
int? transparentIndex,
}) {
final int destStartX = (startX * _uiScaleX).floor(); final int destStartX = (startX * _uiScaleX).floor();
final int destStartY = (startY * _uiScaleY).floor(); final int destStartY = (startY * _uiScaleY).floor();
final int destWidth = math.max(1, (image.width * _uiScaleX).ceil()); final int destWidth = math.max(1, (image.width * _uiScaleX).ceil());
@@ -678,7 +779,7 @@ class SoftwareRenderer extends RendererBackend<FrameBuffer> {
final int srcX = (dx / _uiScaleX).toInt().clamp(0, image.width - 1); final int srcX = (dx / _uiScaleX).toInt().clamp(0, image.width - 1);
final int srcY = (dy / _uiScaleY).toInt().clamp(0, image.height - 1); final int srcY = (dy / _uiScaleY).toInt().clamp(0, image.height - 1);
final int colorByte = image.decodePixel(srcX, srcY); final int colorByte = image.decodePixel(srcX, srcY);
if (colorByte != 255) { if (colorByte != 255 && colorByte != transparentIndex) {
_buffer.pixels[drawY * width + drawX] = _buffer.pixels[drawY * width + drawX] =
ColorPalette.vga32Bit[colorByte]; ColorPalette.vga32Bit[colorByte];
} }

View File

@@ -53,9 +53,7 @@ class _WolfGlslRendererState extends BaseWolfRendererState<WolfGlslRenderer> {
} }
@override @override
Color get scaffoldColor => widget.engine.difficulty == null Color get scaffoldColor => Colors.black;
? _colorFromRgb(widget.engine.menuBackgroundRgb)
: const Color.fromARGB(255, 4, 64, 64);
@override @override
void dispose() { void dispose() {
@@ -149,10 +147,6 @@ class _WolfGlslRendererState extends BaseWolfRendererState<WolfGlslRenderer> {
widget.onUnavailable?.call(); widget.onUnavailable?.call();
} }
} }
Color _colorFromRgb(int rgb) {
return Color(0xFF000000 | (rgb & 0x00FFFFFF));
}
} }
class _GlslFramePainter extends CustomPainter { class _GlslFramePainter extends CustomPainter {