Play (wrong) door sound effect when the door opens or closes

Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
This commit is contained in:
2026-03-15 21:13:41 +01:00
parent b3b909a9b6
commit b0852543b0
18 changed files with 268 additions and 485 deletions

View File

@@ -1,11 +0,0 @@
import 'package:wolf_3d_entities/wolf_3d_entities.dart';
class EngineInput {
bool isMovingForward = false;
bool isMovingBackward = false;
bool isTurningLeft = false;
bool isTurningRight = false;
bool isInteracting = false;
bool isFiring = false;
WeaponType? requestedWeapon;
}