Fix sound rendering for web
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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@@ -59,7 +59,7 @@ class GameSelectScreen extends StatelessWidget {
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);
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}
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Future<List<WolfensteinData>> loadData([String? directory]) async {
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Future<List<WolfensteinData>> loadData({String? directory}) async {
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final List<WolfensteinData> loadedGames = [];
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// 1. Always attempt to load bundled assets first (works on ALL platforms)
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@@ -3,6 +3,8 @@ import 'package:flutter_soloud/flutter_soloud.dart';
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import 'package:wolf_dart/game_select_screen.dart';
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void main() async {
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WidgetsFlutterBinding.ensureInitialized();
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await SoLoud.instance.init(
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sampleRate: 44100, // Audio quality
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bufferSize: 2048, // Buffer size affects latency
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