Adding more enemy types

Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
This commit is contained in:
2026-03-14 19:19:45 +01:00
parent 278c73a256
commit 9915aec674
12 changed files with 638 additions and 104 deletions

View File

@@ -1,6 +1,6 @@
import 'package:wolf_dart/classes/coordinate_2d.dart';
enum EntityState { staticObj, idle, patrolling, shooting, pain, dead }
enum EntityState { staticObj, idle, patrolling, attacking, pain, dead }
abstract class Entity<T> {
double x;