Trying to figure out issue with sprites loading improperly. Broken, still.
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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@@ -9,7 +9,7 @@ abstract class WolfMapParser {
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static List<WolfLevel> parseMaps(
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ByteData mapHead,
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ByteData gameMaps, {
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bool isShareware = false,
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bool isShareware = true,
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}) {
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List<WolfLevel> levels = [];
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