feat: Add Audio Gallery screen and integrate into Debug Tools menu
feat: Implement audio playback controls and audio management in the gallery refactor: Update audio engine interface to include stopAllAudio method Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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@@ -181,6 +181,9 @@ class _CapturingAudio implements EngineAudio {
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@override
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void stopMusic() {}
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@override
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Future<void> stopAllAudio() async {}
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@override
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void dispose() {}
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}
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@@ -130,6 +130,9 @@ class _SilentAudio implements EngineAudio {
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@override
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void stopMusic() {}
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@override
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Future<void> stopAllAudio() async {}
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@override
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void dispose() {}
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}
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@@ -407,6 +407,9 @@ class _SilentAudio implements EngineAudio {
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@override
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void stopMusic() {}
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@override
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Future<void> stopAllAudio() async {}
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@override
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void dispose() {}
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}
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