WIP fixing menu rendering in CLI ASCII mode
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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@@ -184,6 +184,8 @@ class WolfEngine {
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void _tickDifficultyMenu(EngineInput input) {
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final menuResult = menuManager.updateDifficultySelection(input);
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if (menuResult.goBack) {
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// Explicitly keep the engine in menu mode when leaving this screen.
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difficulty = null;
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onGameWon();
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return;
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}
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