Delegate all audio management to the new audio package, then manage that through a new wolf3d class
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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@@ -3,4 +3,4 @@
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/// More dartdocs go here.
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library;
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export 'src/imf_renderer.dart' show ImfRenderer;
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export 'src/wolf_3d_audio.dart' show WolfAudio;
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