Handle exit elevators and secret levels
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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@@ -34,7 +34,7 @@ class Wolf3d {
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}
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// Convenience getters for the active game's assets
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List<WolfLevel> get levels => activeGame.levels;
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List<WolfLevel> get levels => activeGame.episodes[activeEpisode].levels;
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List<Sprite> get walls => activeGame.walls;
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List<Sprite> get sprites => activeGame.sprites;
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List<PcmSound> get sounds => activeGame.sounds;
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