feat: Refactor to use Wolf3dFlutterEngine across the application
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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@@ -10,7 +10,7 @@ import 'package:wolf_3d_flutter/wolf_3d_flutter.dart';
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/// Displays every sprite frame in the active game along with enemy metadata.
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class SpriteGallery extends StatefulWidget {
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/// Shared application facade used to access the active game's sprite set.
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final Wolf3d wolf3d;
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final Wolf3dFlutterEngine wolf3d;
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/// Creates the sprite gallery for [wolf3d].
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const SpriteGallery({super.key, required this.wolf3d});
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