feat: Refactor to use Wolf3dFlutterEngine across the application
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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@@ -24,7 +24,7 @@ class _AudioRow {
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/// Displays all decoded SFX and music tracks for the selected game data.
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class AudioGallery extends StatefulWidget {
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/// Shared app facade used to access game assets and the audio backend.
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final Wolf3d wolf3d;
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final Wolf3dFlutterEngine wolf3d;
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const AudioGallery({super.key, required this.wolf3d});
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