Corrected enemy entity mapping
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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@@ -42,7 +42,7 @@ class _DifficultyScreenState extends State<DifficultyScreen> {
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backgroundColor: Colors.black,
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floatingActionButton: FloatingActionButton(
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backgroundColor: Colors.red[900],
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onPressed: () => _startGame(Difficulty.bringEmOn, showGallery: true),
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onPressed: () => _startGame(Difficulty.medium, showGallery: true),
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child: const Icon(Icons.bug_report, color: Colors.white),
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),
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body: Center(
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