Fixed HUD and menu position and scaling in hardware renderer

Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
This commit is contained in:
2026-03-19 19:25:24 +01:00
parent c8cd2cb144
commit 3e091c3d5d
6 changed files with 136 additions and 53 deletions

View File

@@ -26,8 +26,8 @@ class WolfGlslRenderer extends BaseWolfRenderer {
}
class _WolfGlslRendererState extends BaseWolfRendererState<WolfGlslRenderer> {
static const int _renderWidth = 320;
static const int _renderHeight = 200;
static const int _renderWidth = 640;
static const int _renderHeight = 400;
final SoftwareRenderer _renderer = SoftwareRenderer();