Fixed HUD and menu position and scaling in hardware renderer

Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
This commit is contained in:
2026-03-19 19:25:24 +01:00
parent c8cd2cb144
commit 3e091c3d5d
6 changed files with 136 additions and 53 deletions

View File

@@ -80,6 +80,9 @@ class WolfEngine {
/// Current smoothed FPS, suitable for lightweight on-screen diagnostics.
double get fps => _smoothedFps;
/// Whether renderers should draw the FPS counter overlay.
bool showFpsCounter = true;
/// The episode index where the game session begins.
final int? startingEpisode;