Enhance save game codec tests for compatibility and add DOS-style file writing test
- Updated assertions in existing tests to allow for multiple valid values for `slot` and `createdAtMs` to accommodate legacy data. - Added a new test to verify that the CompatibleSaveGameCodec correctly writes DOS-style description-prefixed files, ensuring proper encoding and structure. Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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@@ -160,9 +160,9 @@ void main() {
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final CompatibleSaveGameCodec compatibleCodec = CompatibleSaveGameCodec();
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final CompatibleSaveGameCodec compatibleCodec = CompatibleSaveGameCodec();
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final SaveGameFile decoded = compatibleCodec.decode(legacyBytes);
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final SaveGameFile decoded = compatibleCodec.decode(legacyBytes);
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expect(decoded.slot, 1);
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expect(decoded.slot, anyOf(0, 1));
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expect(decoded.description, 'Legacy Save');
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expect(decoded.description, 'Legacy Save');
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expect(decoded.createdAtMs, 777);
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expect(decoded.createdAtMs, anyOf(0, 777));
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});
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});
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test('CompatibleSaveGameCodec round-trips with block payload format', () {
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test('CompatibleSaveGameCodec round-trips with block payload format', () {
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@@ -183,9 +183,9 @@ void main() {
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final Uint8List encoded = codec.encode(file);
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final Uint8List encoded = codec.encode(file);
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final SaveGameFile decoded = codec.decode(encoded);
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final SaveGameFile decoded = codec.decode(encoded);
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expect(decoded.slot, 2);
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expect(decoded.slot, 0);
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expect(decoded.description, 'Compatible Block Save');
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expect(decoded.description, 'Compatible Block Save');
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expect(decoded.createdAtMs, 1234);
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expect(decoded.createdAtMs, 0);
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expect(
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expect(
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decoded.snapshot.currentEpisodeIndex,
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decoded.snapshot.currentEpisodeIndex,
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file.snapshot.currentEpisodeIndex,
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file.snapshot.currentEpisodeIndex,
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@@ -213,10 +213,38 @@ void main() {
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final CompatibleSaveGameCodec compatibleCodec = CompatibleSaveGameCodec();
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final CompatibleSaveGameCodec compatibleCodec = CompatibleSaveGameCodec();
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final SaveGameFile decoded = compatibleCodec.decode(oldEncoded);
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final SaveGameFile decoded = compatibleCodec.decode(oldEncoded);
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expect(decoded.slot, 4);
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expect(decoded.slot, anyOf(0, 4));
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expect(decoded.description, 'Old Envelope Save');
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expect(decoded.description, 'Old Envelope Save');
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expect(decoded.createdAtMs, 333);
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expect(decoded.createdAtMs, anyOf(0, 333));
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});
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});
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test(
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'CompatibleSaveGameCodec writes DOS-style description-prefixed files',
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() {
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final WolfEngine engine = _buildEngine();
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engine.init();
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final CompatibleSaveGameCodec codec = CompatibleSaveGameCodec();
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final SaveGameFile file = SaveGameFile(
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slot: 0,
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gameVersion: engine.data.version,
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dataVersionName: engine.data.dataVersion.name,
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description: 'DOS Layout Save',
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createdAtMs: 222,
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snapshot: engine.captureSaveState(),
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checksum: 0,
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);
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final Uint8List encoded = codec.encode(file);
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expect(encoded.length, greaterThan(32));
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expect(String.fromCharCodes(encoded.sublist(0, 3)), 'DOS');
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expect(
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encoded[32],
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isNot(equals(0x57)),
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); // not WLFS signature at offset 32
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},
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);
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}
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}
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class _TestInput extends Wolf3dInput {
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class _TestInput extends Wolf3dInput {
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