feat: Implement platform-specific persistence for renderer settings and save games

Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
This commit is contained in:
2026-03-23 16:28:35 +01:00
parent dcfb2e8e02
commit 26c738b702
14 changed files with 291 additions and 28 deletions
@@ -21,7 +21,7 @@ class FlutterRendererSettingsPersistence extends RendererSettingsPersistence
final String? _filePath;
String? _resolvedPath;
Future<String> _getFilePath() async {
String get filePath {
if (_resolvedPath != null) {
return _resolvedPath!;
}
@@ -29,10 +29,7 @@ class FlutterRendererSettingsPersistence extends RendererSettingsPersistence
_resolvedPath = _filePath;
return _resolvedPath!;
}
// Resolve platform app-support directory.
final String home =
Platform.environment['HOME'] ?? Platform.environment['APPDATA'] ?? '.';
_resolvedPath = '$home/.wolf3d_settings.json';
_resolvedPath = '$platformConfigDir/settings.json';
return _resolvedPath!;
}
@@ -40,8 +37,7 @@ class FlutterRendererSettingsPersistence extends RendererSettingsPersistence
Future<String?> readRaw() async {
if (kIsWeb) return null;
try {
final String path = await _getFilePath();
final File f = File(path);
final File f = File(filePath);
if (!f.existsSync()) return null;
return await f.readAsString();
} catch (_) {
@@ -53,10 +49,27 @@ class FlutterRendererSettingsPersistence extends RendererSettingsPersistence
Future<void> writeRaw(String json) async {
if (kIsWeb) return;
try {
final String path = await _getFilePath();
await File(path).writeAsString(json, flush: true);
await File(filePath).writeAsString(json, flush: true);
} catch (_) {
// Best-effort.
}
}
String get platformConfigDir {
if (Platform.isLinux) {
final String xdg = Platform.environment['XDG_CONFIG_HOME'] ?? '';
final String home = Platform.environment['HOME'] ?? '.';
return xdg.isNotEmpty ? '$xdg/wolf3d' : '$home/.config/wolf3d';
}
if (Platform.isMacOS) {
final String home = Platform.environment['HOME'] ?? '.';
return '$home/Library/Application Support/wolf3d';
}
if (Platform.isWindows) {
final String appData = Platform.environment['APPDATA'] ?? '.';
return '$appData/wolf3d';
}
final String home = Platform.environment['HOME'] ?? '.';
return '$home/.config/wolf3d';
}
}
@@ -24,9 +24,7 @@ class FlutterSaveGamePersistence implements SaveGamePersistence {
return _resolvedDirectoryPath!;
}
final String home =
Platform.environment['HOME'] ?? Platform.environment['APPDATA'] ?? '.';
_resolvedDirectoryPath = '$home/.wolf3d_saves';
_resolvedDirectoryPath = '${_platformConfigDir()}/saves';
return _resolvedDirectoryPath!;
}
@@ -94,3 +92,21 @@ class FlutterSaveGamePersistence implements SaveGamePersistence {
return '$dirPath/SAVEGAM$normalizedSlot.${version.fileExtension}';
}
}
String _platformConfigDir() {
if (Platform.isLinux) {
final String xdg = Platform.environment['XDG_CONFIG_HOME'] ?? '';
final String home = Platform.environment['HOME'] ?? '.';
return xdg.isNotEmpty ? '$xdg/wolf3d' : '$home/.config/wolf3d';
}
if (Platform.isMacOS) {
final String home = Platform.environment['HOME'] ?? '.';
return '$home/Library/Application Support/wolf3d';
}
if (Platform.isWindows) {
final String appData = Platform.environment['APPDATA'] ?? '.';
return '$appData/wolf3d';
}
final String home = Platform.environment['HOME'] ?? '.';
return '$home/.config/wolf3d';
}