Decouple the engine from Flutter entirely

Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
This commit is contained in:
2026-03-15 16:20:19 +01:00
parent 57d394e911
commit 20755e93ed
6 changed files with 4 additions and 2 deletions

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@@ -1,11 +0,0 @@
import 'package:wolf_3d_entities/wolf_3d_entities.dart';
class EngineInput {
bool isMovingForward = false;
bool isMovingBackward = false;
bool isTurningLeft = false;
bool isTurningRight = false;
bool isInteracting = false;
bool isFiring = false;
WeaponType? requestedWeapon;
}

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@@ -1,5 +1,6 @@
import 'dart:math' as math;
import 'package:wolf_3d_data/wolf_3d_data.dart';
import 'package:wolf_3d_data_types/wolf_3d_data_types.dart';
import 'package:wolf_3d_engine/wolf_3d_engine.dart';
import 'package:wolf_3d_entities/wolf_3d_entities.dart';

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@@ -4,7 +4,6 @@
library;
export 'src/engine_audio.dart';
export 'src/engine_input.dart';
export 'src/managers/door_manager.dart';
export 'src/managers/pushwall_manager.dart';
export 'src/player/player.dart';

View File

@@ -11,7 +11,7 @@ resolution: workspace
dependencies:
wolf_3d_data_types: any
wolf_3d_entities: any
wolf_3d_input: any
wolf_3d_data: any
dev_dependencies:
lints: ^6.0.0