feat: Implement CompatibleSaveGameCodec for block payload format and legacy support
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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@@ -164,6 +164,59 @@ void main() {
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expect(decoded.description, 'Legacy Save');
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expect(decoded.createdAtMs, 777);
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});
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test('CompatibleSaveGameCodec round-trips with block payload format', () {
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final WolfEngine engine = _buildEngine();
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engine.init();
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final CompatibleSaveGameCodec codec = CompatibleSaveGameCodec();
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final SaveGameFile file = SaveGameFile(
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slot: 2,
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gameVersion: engine.data.version,
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dataVersionName: engine.data.dataVersion.name,
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description: 'Compatible Block Save',
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createdAtMs: 1234,
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snapshot: engine.captureSaveState(),
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checksum: 0,
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);
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final Uint8List encoded = codec.encode(file);
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final SaveGameFile decoded = codec.decode(encoded);
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expect(decoded.slot, 2);
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expect(decoded.description, 'Compatible Block Save');
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expect(decoded.createdAtMs, 1234);
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expect(
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decoded.snapshot.currentEpisodeIndex,
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file.snapshot.currentEpisodeIndex,
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);
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expect(decoded.snapshot.currentLevelIndex, file.snapshot.currentLevelIndex);
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});
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test('CompatibleSaveGameCodec decodes old envelope payload format', () {
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final WolfEngine engine = _buildEngine();
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engine.init();
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final OriginalLayoutEnvelopeSaveGameCodec oldEnvelopeCodec =
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OriginalLayoutEnvelopeSaveGameCodec();
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final SaveGameFile file = SaveGameFile(
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slot: 4,
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gameVersion: engine.data.version,
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dataVersionName: engine.data.dataVersion.name,
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description: 'Old Envelope Save',
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createdAtMs: 333,
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snapshot: engine.captureSaveState(),
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checksum: 0,
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);
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final Uint8List oldEncoded = oldEnvelopeCodec.encode(file);
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final CompatibleSaveGameCodec compatibleCodec = CompatibleSaveGameCodec();
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final SaveGameFile decoded = compatibleCodec.decode(oldEncoded);
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expect(decoded.slot, 4);
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expect(decoded.description, 'Old Envelope Save');
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expect(decoded.createdAtMs, 333);
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});
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}
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class _TestInput extends Wolf3dInput {
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