Mapping enemy ids to difficulties
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
import 'package:wolf_3d_data_types/wolf_3d_data_types.dart';
|
||||
|
||||
enum EntityState { staticObj, idle, patrolling, attacking, pain, dead }
|
||||
enum EntityState { staticObj, ambush, idle, patrolling, attacking, pain, dead }
|
||||
|
||||
abstract class Entity<T> {
|
||||
double x;
|
||||
|
||||
Reference in New Issue
Block a user