Fixed color palette and player starting location
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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@@ -5,11 +5,13 @@ class WolfLevel {
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final int width; // Always 64 in standard Wolf3D
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final int height; // Always 64
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final Matrix<int> wallGrid;
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final Matrix<int> objectGrid;
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WolfLevel({
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required this.name,
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required this.width,
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required this.height,
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required this.wallGrid,
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required this.objectGrid,
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});
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}
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