import 'package:wolf_3d_dart/src/entities/entities/weapon/weapon.dart';

class Pistol extends Weapon {
  Pistol()
    : super(
        type: WeaponType.pistol,
        idleSprite: 421,
        fireFrames: [422, 423, 424, 425],
        damage: 20,
        isAutomatic: false,
      );
}
