Update README and code to set default sparkle shape to 'none' and add opacity control
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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@@ -13,8 +13,9 @@ It exposes two widget layers:
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- Optional motion input via sensors or custom tilt stream
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- Generic wrapper API for any widget via `Shiny(child: ...)`
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- Card API with `background`, `foreground`, `shape`, and drag tilt via `ShinyCard`
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- Built-in sparkle presets including 8-point star, 5-point star, rectangle, diamond, hexagon, random polygon, and confetti
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- Built-in sparkle presets including `none` (default), 8-point star, 5-point star, rectangle, diamond, hexagon, random polygon, and confetti
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- Custom sparkle shapes via parameterized `SparkleShapeSpec` factories
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- Global shader opacity control via `opacity`
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- Cross-platform Flutter support (mobile, web, desktop)
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## Installation
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@@ -60,7 +61,8 @@ ShinyCard(
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controller: controller,
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background: Container(color: const Color(0xFF1B2D4B)),
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foreground: const Center(child: Text('HOLO')),
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sparkleShape: SparkleShapeSpec.eightPointStar,
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sparkleShape: SparkleShapeSpec.none,
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opacity: 1.0,
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)
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```
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@@ -80,6 +82,10 @@ Shiny(
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Use built-in sparkle presets:
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```dart
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ShinyCard(
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sparkleShape: SparkleShapeSpec.none,
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)
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ShinyCard(
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sparkleShape: SparkleShapeSpec.hexagon,
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)
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@@ -120,6 +126,11 @@ final ShinyController controller = ShinyController(tiltStream: input.stream);
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- `ShinyController`: optional source selection for tilt
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- `SensorTiltController`: low-level sensor fusion stream utility
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Important defaults:
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- `sparkleShape` defaults to `SparkleShapeSpec.none` (no sparkles)
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- `opacity` defaults to `1.0`
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## Platform Notes
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- Shader uses Flutter runtime effects and avoids derivative functions (`dFdx`, `dFdy`, `fwidth`) for web compatibility.
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