Update changelog and README to reflect removal of time-based shader animation; emphasize position-driven rendering for improved performance

Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-04-15 12:05:25 +02:00
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# Changelog
## Unreleased
- Removed internal time-based shader animation.
- Updated shader behavior to be driven by tilt/position input only.
## 0.1.0
- Initial release of `holo_shiny`.