Remove time-based shader animation; update shader behavior to be driven by tilt/position input only

Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
This commit is contained in:
2026-04-15 12:35:49 +02:00
parent 9ff245f6e4
commit 37e0814483
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## Unreleased ## Unreleased
- Removed internal time-based shader animation.
- Updated shader behavior to be driven by tilt/position input only.
## 0.1.0
- Initial release of `holo_shiny`. - Initial release of `holo_shiny`.
- Added `Shiny` widget with shader-driven holographic effects. - Added `Shiny` widget with shader-driven holographic effects.
- Added optional `ShinyController` and `SensorTiltController` motion APIs. - Added optional `ShinyController` and `SensorTiltController` motion APIs.