Remove time-based shader animation; update shader behavior to be driven by tilt/position input only
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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## Unreleased
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## Unreleased
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- Removed internal time-based shader animation.
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- Updated shader behavior to be driven by tilt/position input only.
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## 0.1.0
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- Initial release of `holo_shiny`.
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- Initial release of `holo_shiny`.
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- Added `Shiny` widget with shader-driven holographic effects.
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- Added `Shiny` widget with shader-driven holographic effects.
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- Added optional `ShinyController` and `SensorTiltController` motion APIs.
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- Added optional `ShinyController` and `SensorTiltController` motion APIs.
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