diff --git a/packages/slides/lib/slides/slide_06_3d_axes.dart b/packages/slides/lib/slides/slide_06_3d_axes.dart index c48a248..6c166bd 100644 --- a/packages/slides/lib/slides/slide_06_3d_axes.dart +++ b/packages/slides/lib/slides/slide_06_3d_axes.dart @@ -3,6 +3,7 @@ import 'dart:math'; import 'package:flame/components.dart' hide Matrix4; import 'package:flame/game.dart' hide Matrix4; +import 'package:flame/palette.dart'; import 'package:flame_3d/camera.dart'; import 'package:flame_3d/components.dart'; import 'package:flame_3d/game.dart'; @@ -49,12 +50,12 @@ class _ThreeDimensionalAxesGame extends FlameGame3D { MeshComponent( mesh: SphereMesh( radius: 0.3, - material: SpatialMaterial(albedoColor: const Color(0xFFFF00FF)), + material: SpatialMaterial(albedoColor: BasicPalette.white.color), ), ), - _AxisComponent(axis: Vector3(1, 0, 0), color: Colors.red), - _AxisComponent(axis: Vector3(0, 1, 0), color: Colors.green), - _AxisComponent(axis: Vector3(0, 0, 1), color: Colors.blue), + _AxisComponent(axis: Vector3(1, 0, 0), color: BasicPalette.red.color), + _AxisComponent(axis: Vector3(0, 1, 0), color: BasicPalette.green.color), + _AxisComponent(axis: Vector3(0, 0, 1), color: BasicPalette.blue.color), ]); return super.onLoad(); }