mirror of
https://github.com/jmarshall23/Hellfire.git
synced 2026-08-12 07:50:53 +02:00
222 lines
7.2 KiB
Plaintext
222 lines
7.2 KiB
Plaintext
//Microsoft Developer Studio generated resource script.
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//
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#include "mike.h"
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#define APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 2 resource.
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//
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#include "afxres.h"
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/////////////////////////////////////////////////////////////////////////////
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#undef APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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// English (U.S.) resources
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#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
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#ifdef _WIN32
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LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
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#pragma code_page(1252)
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#endif //_WIN32
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/////////////////////////////////////////////////////////////////////////////
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//
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// DESIGNINFO
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//
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#ifdef APSTUDIO_INVOKED
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GUIDELINES DESIGNINFO DISCARDABLE
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BEGIN
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"DIALOG_CREATE_GAME", DIALOG
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BEGIN
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LEFTMARGIN, 10
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RIGHTMARGIN, 244
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TOPMARGIN, 10
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BOTTOMMARGIN, 139
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END
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END
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#endif // APSTUDIO_INVOKED
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#ifdef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// TEXTINCLUDE
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//
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1 TEXTINCLUDE DISCARDABLE
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BEGIN
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"mike.h\0"
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END
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2 TEXTINCLUDE DISCARDABLE
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BEGIN
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"#include ""afxres.h""\r\n"
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"\0"
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END
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3 TEXTINCLUDE DISCARDABLE
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BEGIN
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"\r\n"
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"\0"
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END
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#endif // APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// Dialog
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//
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DIALOG_CREATE_GAME DIALOGEX 0, 61, 256, 146
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STYLE WS_POPUP | WS_VISIBLE
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FONT 13, "Times New Roman", 700, 0, 0x1
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BEGIN
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EDITTEXT IDC_EDIT_NAME,168,50,76,12,ES_AUTOHSCROLL
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EDITTEXT IDC_EDIT_PASSWORD,168,69,76,12,ES_AUTOHSCROLL
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PUSHBUTTON "Normal",IDC_RADIO_NORMAL,46,22,34,29,BS_BOTTOM |
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BS_NOTIFY | WS_GROUP | NOT WS_TABSTOP
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PUSHBUTTON "Nightmare",IDC_RADIO_NIGHTMARE,25,54,34,29,BS_BOTTOM |
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BS_NOTIFY | NOT WS_TABSTOP
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PUSHBUTTON "Hell",IDC_RADIO_HELL,67,54,34,29,BS_BOTTOM | BS_NOTIFY |
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NOT WS_TABSTOP
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DEFPUSHBUTTON "OK",IDOK,181,128,34,15,WS_GROUP
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PUSHBUTTON "Cancel",IDCANCEL,219,128,34,15,WS_GROUP
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LTEXT "",IDC_STATIC_DIFF_DESC,10,88,104,50
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CTEXT "Create Game",IDC_TITLE,130,10,114,9,0,WS_EX_TRANSPARENT
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RTEXT "Name:",IDC_STATIC,130,50,36,12,0,WS_EX_TRANSPARENT
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RTEXT "Password:",IDC_STATIC,130,69,36,12,0,WS_EX_TRANSPARENT
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CTEXT "Difficulty",IDC_STATIC,10,10,104,9,0,WS_EX_TRANSPARENT
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LTEXT "To make the game private, enter a password below.",
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IDC_STATIC,130,23,114,18,0,WS_EX_TRANSPARENT
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END
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/////////////////////////////////////////////////////////////////////////////
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//
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// Cursor
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//
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DIABLO_LINKCURSOR CURSOR DISCARDABLE "link.cur"
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DIABLO_ARROWCURSOR CURSOR DISCARDABLE "arrow.cur"
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#ifndef _MAC
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/////////////////////////////////////////////////////////////////////////////
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//
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// Version
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 1997,3,21,1
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PRODUCTVERSION 1,1,0,2
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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FILEFLAGS 0x1L
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#else
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FILEFLAGS 0x0L
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#endif
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FILEOS 0x40004L
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FILETYPE 0x1L
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FILESUBTYPE 0x0L
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "040904b0"
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BEGIN
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VALUE "CompanyName", "Blizzard Entertainment\0"
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VALUE "FileDescription", "DiabloUI\0"
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VALUE "FileVersion", "1997, 3, 21, 1\0"
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VALUE "InternalName", "DiabloUI\0"
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VALUE "LegalCopyright", "Copyright © 1997\0"
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VALUE "OriginalFilename", "DiabloUI.dll\0"
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VALUE "ProductName", "Blizzard Entertainment DiabloUI\0"
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VALUE "ProductVersion", "1, 1, 0, 2\0"
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x409, 1200
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END
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END
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#endif // !_MAC
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/////////////////////////////////////////////////////////////////////////////
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//
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// String Table
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//
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STRINGTABLE DISCARDABLE
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BEGIN
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IDS_GAME_PUBLIC "Public"
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IDS_GAME_PRIVATE "Private - Requires password"
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IDS_DIFF_NORMAL "Normal Difficulty"
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IDS_DIFF_NIGHTMARE "Nightmare Difficulty"
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IDS_DIFF_HELL "Hell Difficulty"
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IDS_PUBLIC_DESC "This game will appear in the master list of games. A password will not be required to play."
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IDS_PRIVATE_DESC "This game will not appear in the master list of games. A password is required."
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END
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STRINGTABLE DISCARDABLE
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BEGIN
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IDS_NAME_REQUIRED "You must enter a name for the game."
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IDS_PASSWORD_REQUIRED "A password is required for all private games."
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IDS_GAME_DESC_INCLNAME "%s: %s"
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IDS_GAME_DESC "%s"
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IDS_DIFF_NORMAL_SHORT "Norm."
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IDS_DIFF_NIGHTMARE_SHORT "Ntmare."
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IDS_DIFF_HELL_SHORT "Hell"
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IDS_NORMAL_DESC "Normal Difficulty\nThis is where a starting character should begin the quest to defeat Diablo."
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END
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STRINGTABLE DISCARDABLE
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BEGIN
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IDS_NIGHTMARE_DESC "Nightmare Difficulty\nThis is recommended for experienced characters only."
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IDS_HELL_DESC "Hell Difficulty\nOnly the most experienced characters should venture in this realm."
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IDS_OPEN_DESC "Open to players with spawned versions of Diablo."
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IDS_RESTRICTED_DESC "Only players with the full retail version of Diablo may join this game."
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IDS_GAME_NAME_INVALID "Invalid name. A valid name must not contain reserved words or reserved characters."
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IDS_NORMAL_DESC_XLONG "Normal Difficulty\nThis is where a starting character should begin the quest to defeat Diablo."
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IDS_NIGHTMARE_DESC_XLONG
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"Nightmare Difficulty\nThe denizens of the Labyrinth have been bolstered and will prove to be a greater challenge. This is recommended for experienced characters only."
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IDS_HELL_DESC_XLONG "Hell Difficulty\nThe most powerful of the underworld's creatures lurk at the gateway into Hell. Only the most experienced characters should venture in this realm."
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IDS_LEVEL_AUTHORIZATION "(L"
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IDS_CREATOR "Creator: "
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IDS_AM "am"
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IDS_PM "pm"
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IDS_CREATIONTIME_FMT "%s: %d:%02d%s"
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IDS_TIME "Time"
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IDS_GAMEALREADYEXISTS "There is already a game running using the name: %s."
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END
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STRINGTABLE DISCARDABLE
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BEGIN
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IDS_CREATEGAMEERROR "Unable to create game."
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IDS_NIGHTMARE_MINREQ "Your character must reach level 20 before you can enter a multiplayer game of Nightmare difficulty."
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IDS_HELL_MINREQ "Your character must reach level 30 before you can enter a multiplayer game of Hell Difficulty."
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IDS_AUTH_STRTOOLONG "Error: Unable to authorize. String too long."
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IDS_AUTH_BADHERODESC "Error: Unable to authorize. Unrecognized character information."
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IDS_AUTH_CHANNELRESTRICTED
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"""%s"" is a restricted channel, and you are not authorized to enter."
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END
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#endif // English (U.S.) resources
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/////////////////////////////////////////////////////////////////////////////
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#ifndef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 3 resource.
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//
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/////////////////////////////////////////////////////////////////////////////
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#endif // not APSTUDIO_INVOKED
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